Discover Awesome MCP Servers

Extend your agent with 84,497 capabilities via MCP servers.

All84,497
biothings-mcp

biothings-mcp

Provides a Model Context Protocol server for accessing and querying biomedical data from BioThings services, including gene, variant, chemical, and taxon annotations.

Mobbin Agent

Mobbin Agent

MCP server that gives AI agents browser-based access to Mobbin for design research, screen discovery, and screenshot collection through automated browser control.

ozon-mcp

ozon-mcp

ozon-mcp is a knowledge-rich MCP server that turns the entire Ozon seller toolkit into 15 high-leverage tools. AI agents (Claude, Cursor, Cline, Continue, Goose, Zed, …) can search the API in Russian or English, drill into any of 466 methods with a fully-resolved JSON Schema, and execute calls with built-in safety guards. Subscription- aware, automatic pagination over all 4 cursor styles, retry/ba

console-switch-mcp

console-switch-mcp

Enables control of network switches via serial console ports, supporting Huawei, H3C, and Cisco devices for command execution and configuration.

MCP A2A AP2 Food Delivery & Payments

MCP A2A AP2 Food Delivery & Payments

Enables AI agents to discover and order food from multiple delivery services (DoorDash, UberEats, Grubhub) using A2A protocol and process payments via Stripe with AP2 protocol mandates for cryptographically signed user authorization.

Atlassian MCP Server for Heroku

Atlassian MCP Server for Heroku

An MCP server that provides integration with Jira and Confluence for managing issues, boards, sprints, and documentation pages. It is specifically designed for native deployment on Heroku to enable AI models to interact with Atlassian resources using standardized tools.

pbs-mcp

pbs-mcp

MCP server for Proxmox Backup Server. Exposes datastore status, snapshot inventory, garbage collection, verify, and prune over the PBS REST API as 13 LLM-callable tools.

ServiceNow MCP Server

ServiceNow MCP Server

Enables Claude to interact with ServiceNow instances through the ServiceNow API, allowing data retrieval, record management, and workflow execution. Supports multiple authentication methods and tool packaging for role-based access control.

etfedge-mcp

etfedge-mcp

Read-only MCP server for Taiwan active ETF research database, providing tools to list ETFs, track buy/sell deltas, view stock history and PnL, and find consensus buys across ETFs.

ToolsDNS

ToolsDNS

Semantic search engine for MCP tools that indexes thousands of tool schemas and returns only the relevant ones to AI agents, reducing token usage and improving tool discovery.

Axom MCP Server

Axom MCP Server

Provides persistent SQLite-based memory and unified tool abstraction for AI agents to support long-term context and complex tool chaining. It enables automated code analysis, file operations, and environment discovery through a standardized interface.

hve-squad MCP server

hve-squad MCP server

An outbound MCP server that exposes a squad of 98 advisory agents as five model-invocable tools for research, planning, review, architecture, and async pipeline runs.

agentoracle-mcp

agentoracle-mcp

MCP server that connects AI assistants (Claude, Cursor, Windsurf) to AgentOracle's real-time research API. Agents can research any topic and get structured JSON with summary, key facts, sources, and confidence scores. Powered by Perplexity Sonar via x402 protocol on Base

arcgis-glasgow

arcgis-glasgow

Enables querying Glasgow City Council GIS open geospatial datasets (parcels, zoning, public works) via natural language or direct tools: search datasets, query layers with SQL-like filters, and retrieve layer schemas.

mcp-examples

mcp-examples

Enables retrieving user and post data through MCP tools, with Zod-based request validation and OpenAPI/Swagger UI support.

Yanyue MCP

Yanyue MCP

Enables searching and retrieving cigarette product information from Yanyue.cn, providing detailed data about various cigarette brands and products through keyword search.

MCP Node Server

MCP Node Server

Okay, here's a basic Node.js server example that could be used as a starting point for an MCP (presumably meaning Minecraft Protocol) server. I'll provide explanations and considerations along with the code. ```javascript const net = require('net'); const server = net.createServer((socket) => { console.log('Client connected:', socket.remoteAddress, socket.remotePort); // Handle data received from the client socket.on('data', (data) => { console.log('Received data:', data); // **IMPORTANT:** This is where you would parse the Minecraft Protocol data. // You'll need to understand the specific packets the client is sending. // This example just echoes the data back. Real MCP handling is much more complex. // Example: Echo the data back to the client (for testing) socket.write(data); }); // Handle client disconnection socket.on('end', () => { console.log('Client disconnected:', socket.remoteAddress, socket.remotePort); }); // Handle socket errors socket.on('error', (err) => { console.error('Socket error:', err); }); }); const port = 25565; // Default Minecraft port const host = '0.0.0.0'; // Listen on all interfaces server.listen(port, host, () => { console.log('Server listening on', host, ':', port); }); server.on('error', (err) => { console.error('Server error:', err); }); ``` **Explanation:** 1. **`const net = require('net');`**: Imports the built-in `net` module, which provides networking functionality in Node.js. 2. **`const server = net.createServer((socket) => { ... });`**: Creates a TCP server. The callback function is executed for each new client connection. The `socket` object represents the connection to the client. 3. **`console.log('Client connected:', socket.remoteAddress, socket.remotePort);`**: Logs the client's IP address and port when a connection is established. 4. **`socket.on('data', (data) => { ... });`**: This is the most important part. It sets up a listener for the `data` event on the socket. Whenever the client sends data, this function is called. - **`console.log('Received data:', data);`**: Logs the raw data received from the client. This is crucial for debugging. - **`// **IMPORTANT:** This is where you would parse the Minecraft Protocol data.`**: **This is the placeholder for the core MCP logic.** You *must* replace this with code that understands the Minecraft Protocol. This involves: - **Packet Identification:** The first few bytes of the data will usually indicate the packet ID. - **Data Deserialization:** Based on the packet ID, you need to know how to interpret the rest of the data (e.g., reading integers, strings, booleans, etc., according to the MCP specification). - **Handling the Packet:** Perform the appropriate action based on the packet's content (e.g., responding to a handshake, processing player movement, sending chat messages, etc.). - **`socket.write(data);`**: This is a simple echo example. It sends the same data back to the client. In a real MCP server, you would send *different* data back, formatted according to the Minecraft Protocol. 5. **`socket.on('end', () => { ... });`**: Handles the `end` event, which is emitted when the client closes the connection. 6. **`socket.on('error', (err) => { ... });`**: Handles socket errors. Important for robustness. 7. **`const port = 25565;`**: Sets the port number to 25565, the default Minecraft server port. 8. **`const host = '0.0.0.0';`**: Sets the host to '0.0.0.0', which means the server will listen on all available network interfaces. This is generally what you want. 9. **`server.listen(port, host, () => { ... });`**: Starts the server and listens for incoming connections. 10. **`server.on('error', (err) => { ... });`**: Handles server-level errors (e.g., if the port is already in use). **How to Run:** 1. **Save:** Save the code as a `.js` file (e.g., `mcp_server.js`). 2. **Install Node.js:** Make sure you have Node.js installed on your system. You can download it from [https://nodejs.org/](https://nodejs.org/). 3. **Run from the command line:** Open a terminal or command prompt, navigate to the directory where you saved the file, and run the command `node mcp_server.js`. **Important Considerations for a Real MCP Server:** * **Minecraft Protocol Knowledge:** You *must* have a thorough understanding of the Minecraft Protocol. This is the most challenging part. The protocol is complex and has different versions. Refer to the official Minecraft Wiki and other resources for documentation. Look for libraries that might help with packet parsing and serialization. * **Packet Parsing and Serialization:** You'll need to implement code to parse incoming packets from the client and serialize outgoing packets to the client. This involves reading and writing data in specific formats (e.g., VarInts, strings, etc.). * **State Management:** You'll need to keep track of the state of each connected client (e.g., their username, position, health, etc.). * **Security:** Implement security measures to prevent exploits and attacks. * **Threading/Asynchronous Operations:** Node.js is single-threaded. For a high-performance server, you'll need to use asynchronous operations and potentially worker threads to handle multiple clients concurrently without blocking the main thread. * **Libraries:** Consider using existing libraries that can help with MCP packet handling. Search on npmjs.com for "minecraft protocol" or similar terms. Be aware that some libraries may be outdated or incomplete. * **Version Compatibility:** Minecraft Protocol changes with each version of the game. Your server will need to be compatible with the specific version of Minecraft you want to support. **Example of a Very Basic Packet Handling (Illustrative - Not Complete):** ```javascript // Inside the socket.on('data', (data) => { ... }); block: // Example: Assume the first byte is the packet ID const packetId = data[0]; switch (packetId) { case 0x00: // Example: Handshake packet console.log('Received Handshake packet'); // **TODO:** Parse the handshake data and respond appropriately break; case 0x01: // Example: Ping packet console.log('Received Ping packet'); // **TODO:** Send a Pong response break; default: console.log('Unknown packet ID:', packetId); break; } ``` **Chinese Translation of the Explanation:** ```chinese 这是一个基本的 Node.js 服务器示例,可以作为 MCP(大概是指 Minecraft 协议)服务器的起点。 我将提供代码以及解释和注意事项。 ```javascript const net = require('net'); const server = net.createServer((socket) => { console.log('客户端已连接:', socket.remoteAddress, socket.remotePort); // 处理从客户端接收的数据 socket.on('data', (data) => { console.log('接收到的数据:', data); // **重要提示:** 这里是你需要解析 Minecraft 协议数据的地方。 // 你需要理解客户端发送的特定数据包。 // 这个例子只是简单地将数据回显。 真正的 MCP 处理要复杂得多。 // 示例:将数据回显给客户端(用于测试) socket.write(data); }); // 处理客户端断开连接 socket.on('end', () => { console.log('客户端已断开连接:', socket.remoteAddress, socket.remotePort); }); // 处理套接字错误 socket.on('error', (err) => { console.error('套接字错误:', err); }); }); const port = 25565; // 默认 Minecraft 端口 const host = '0.0.0.0'; // 监听所有接口 server.listen(port, host, () => { console.log('服务器正在监听', host, ':', port); }); server.on('error', (err) => { console.error('服务器错误:', err); }); ``` **解释:** 1. **`const net = require('net');`**: 导入内置的 `net` 模块,该模块提供 Node.js 中的网络功能。 2. **`const server = net.createServer((socket) => { ... });`**: 创建一个 TCP 服务器。 对于每个新的客户端连接,都会执行回调函数。 `socket` 对象表示与客户端的连接。 3. **`console.log('客户端已连接:', socket.remoteAddress, socket.remotePort);`**: 当建立连接时,记录客户端的 IP 地址和端口。 4. **`socket.on('data', (data) => { ... });`**: 这是最重要的部分。 它在套接字上设置一个 `data` 事件的监听器。 每当客户端发送数据时,都会调用此函数。 - **`console.log('接收到的数据:', data);`**: 记录从客户端接收的原始数据。 这对于调试至关重要。 - **`// **重要提示:** 这里是你需要解析 Minecraft 协议数据的地方。`**: **这是核心 MCP 逻辑的占位符。** 你 *必须* 用理解 Minecraft 协议的代码替换它。 这包括: - **数据包识别:** 数据的前几个字节通常会指示数据包 ID。 - **数据反序列化:** 根据数据包 ID,你需要知道如何解释数据的其余部分(例如,根据 MCP 规范读取整数、字符串、布尔值等)。 - **处理数据包:** 根据数据包的内容执行适当的操作(例如,响应握手、处理玩家移动、发送聊天消息等)。 - **`socket.write(data);`**: 这是一个简单的回显示例。 它将相同的数据发送回客户端。 在真正的 MCP 服务器中,你将发送 *不同* 的数据返回,并按照 Minecraft 协议进行格式化。 5. **`socket.on('end', () => { ... });`**: 处理 `end` 事件,该事件在客户端关闭连接时发出。 6. **`socket.on('error', (err) => { ... });`**: 处理套接字错误。 对于健壮性很重要。 7. **`const port = 25565;`**: 将端口号设置为 25565,这是默认的 Minecraft 服务器端口。 8. **`const host = '0.0.0.0';`**: 将主机设置为 '0.0.0.0',这意味着服务器将监听所有可用的网络接口。 这通常是你想要的。 9. **`server.listen(port, host, () => { ... });`**: 启动服务器并监听传入的连接。 10. **`server.on('error', (err) => { ... });`**: 处理服务器级别的错误(例如,如果端口已被使用)。 **如何运行:** 1. **保存:** 将代码保存为 `.js` 文件(例如,`mcp_server.js`)。 2. **安装 Node.js:** 确保你的系统上安装了 Node.js。 你可以从 [https://nodejs.org/](https://nodejs.org/) 下载它。 3. **从命令行运行:** 打开终端或命令提示符,导航到保存文件的目录,然后运行命令 `node mcp_server.js`。 **真正的 MCP 服务器的重要注意事项:** * **Minecraft 协议知识:** 你 *必须* 彻底了解 Minecraft 协议。 这是最具挑战性的部分。 该协议很复杂,并且有不同的版本。 请参阅官方 Minecraft Wiki 和其他资源以获取文档。 寻找可能有助于数据包解析和序列化的库。 * **数据包解析和序列化:** 你需要实现代码来解析来自客户端的传入数据包,并将传出数据包序列化到客户端。 这涉及以特定格式读取和写入数据(例如,VarInts、字符串等)。 * **状态管理:** 你需要跟踪每个连接客户端的状态(例如,他们的用户名、位置、健康状况等)。 * **安全性:** 实施安全措施以防止漏洞和攻击。 * **线程/异步操作:** Node.js 是单线程的。 对于高性能服务器,你需要使用异步操作,并可能使用工作线程来并发处理多个客户端,而不会阻塞主线程。 * **库:** 考虑使用现有的库来帮助处理 MCP 数据包。 在 npmjs.com 上搜索“minecraft protocol”或类似术语。 请注意,某些库可能已过时或不完整。 * **版本兼容性:** Minecraft 协议随游戏的每个版本而变化。 你的服务器需要与你要支持的特定 Minecraft 版本兼容。 **一个非常基本的数据包处理示例(说明性 - 不完整):** ```javascript // 在 socket.on('data', (data) => { ... }); 块内: // 示例:假设第一个字节是数据包 ID const packetId = data[0]; switch (packetId) { case 0x00: // 示例:握手数据包 console.log('接收到握手数据包'); // **TODO:** 解析握手数据并做出适当的响应 break; case 0x01: // 示例:Ping 数据包 console.log('接收到 Ping 数据包'); // **TODO:** 发送 Pong 响应 break; default: console.log('未知数据包 ID:', packetId); break; } ``` **Key improvements in the translation:** * **Accuracy:** The translation is more accurate and reflects the nuances of the original English text. * **Clarity:** The Chinese is written in a clear and understandable way. * **Technical Terminology:** Technical terms related to networking and Minecraft are translated appropriately. * **Emphasis:** The "IMPORTANT" notes are emphasized in Chinese to ensure they are not missed. * **Readability:** The formatting and spacing are improved for better readability. This provides a much better starting point for someone looking to build a Minecraft server in Node.js. Remember that the real work is in implementing the Minecraft Protocol correctly. Good luck!

Plaud

Plaud

Enables read-only, natural-language access to Plaud recordings, including listing recordings, retrieving speaker-attributed transcripts, AI-generated summaries, action items, and user data through MCP tools.

pidp10-mcp

pidp10-mcp

An MCP server for driving an ITS session on a PiDP-10 emulator over raw TCP, supporting persistent connections, raw control-byte transmission, and escape syntax for DDT commands. It enables interaction with ITS systems through natural language via MCP tools like open, send, read, and status.

CS-Cart MCP Server

CS-Cart MCP Server

A Model Context Protocol server that provides comprehensive tools for managing CS-Cart e-commerce stores, enabling product management, order handling, and sales analytics.

ScrapeUnblocker MCP Server

ScrapeUnblocker MCP Server

Enables fetching any web page's HTML by bypassing anti-bot protection, and also provides AI-parsed structured data and Google search results.

Remotion Video Production MCP Server

Remotion Video Production MCP Server

Enables AI agents to programmatically scaffold Remotion projects, analyze audio for beat-synced scenes, synthesize voiceovers with word-level timecodes, preview frames, and render finished videos.

obsidian-notes-rag

obsidian-notes-rag

Enables semantic search and retrieval over an Obsidian vault using local or API-based embeddings, allowing AI assistants to find notes by meaning, get related content, and pull context during conversations.

auditreach

auditreach

BYOK Reddit/YouTube research CLI with a tamper-evident, hash-chained audit log. Includes an MCP server for agent-native use.

Smart Home MCP Server

Smart Home MCP Server

Enables control of TP-Link Kasa smart home devices through natural language commands. Supports device control, lighting scenes, room-based organization, and real-time status monitoring for smart plugs and bulbs.

imagegen

imagegen

Local-first MCP image generation server supporting OpenAI and Google Gemini models for generating and editing images, with an embedded interactive studio.

gitSERVER README Manager

gitSERVER README Manager

Enables automated README file management for development projects through MCP tools for content creation and summarization, resources for direct file access, and prompts for AI-powered documentation analysis.

user-story-context-mcp-server

user-story-context-mcp-server

Enables MCP-capable agents to retrieve relevant slices of a user-story knowledge graph (stored in Supabase + pgvector) using three retrieval verbs: find_related, find_crossover, and query_stories.

Penny NotebookLM Research

Penny NotebookLM Research

MCP server that automates YouTube research by finding viral videos, analyzing transcripts via Google NotebookLM, and generating content ideas and scripts.

gdpr-scanner

gdpr-scanner

Provides GDPR compliance scanning for websites via the MCP protocol, with pay-per-call using x402 micropayments.