xbox-mcp
Enables to query Xbox Live profiles, current games, recent games, and activity for any Xbox player using the OpenXBL API. Supports gamertag resolution and provides rich presence details.
README
xbox-mcp
An MCP server that knows what you (or any Xbox player) are playing right now and what you've been up to lately. Backed by the unofficial OpenXBL Xbox Live API.
Tools
| Tool | What it does | Other players? |
|---|---|---|
get_current_game |
Online state, device, and the game running right now with rich-presence detail | Yes (gamertag/xuid) |
get_recent_games |
Recently played games, newest first, with last-played date, devices, and per-title achievement/gamerscore progress | Yes |
get_activity |
Your screenshots, game clips, and achievement posts, newest first | Self only* |
get_profile |
Gamertag, gamerscore, account tier, reputation, bio, location | Yes |
search_players |
Find players by gamertag; returns their XUID for follow-up lookups | Yes |
Every player-facing tool takes an optional gamertag (or xuid). Omit both to
target your own account. Pass a gamertag and the server resolves it to an XUID
via /search (cached), then queries that player.
* The OpenXBL activity feed is only exposed for the authenticated account.
Configuration
One environment variable:
OPENXBL_API_KEY— your OpenXBL API key from https://xbl.io (sign in with your Microsoft/Xbox account, then copy the key from the dashboard).
The key never leaves the server; MCP clients only ever see tool results.
Run locally
npm install
npm run build
OPENXBL_API_KEY=xxxx node dist/index.js # speaks MCP over stdio
Or for development without a build step:
OPENXBL_API_KEY=xxxx npm run dev
Notes
- The OpenXBL free tier allows ~150 requests/hour. Each tool call is 1-2 requests (gamertag lookups add one). Bursty history sweeps can hit the limit.
- Minutes-played and the cross-title recent-achievement feed are not reliably
exposed by the API, so they are intentionally omitted. Per-title achievement
progress is surfaced through
get_recent_gamesinstead.
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