tygagames

tygagames

Enables coding agents to manage a tyga.games publishing account, including roster, publishing rails, stack services, revenue, and API keys through the same /portal API as the web dashboard.

Category
Visit Server

README

tygagames

npm version MCP agent-first

Run your tyga.games publishing account from your coding agent. The npm package is tygagames; the command is tygames.

git for your code. tygames for your studio.

tyga.games is the agent-first games publisher and studio stack. tygames talks to the same /portal API the web dashboard uses, so anything you can do by clicking, your coding agent can do from the terminal: manage your roster, advance publishing rails, switch on stack services, read revenue, and mint its own API keys.

Works with: Claude Code, Cursor, Cline, Windsurf, Aider, Codex, any MCP client.

Install

npm install -g tygagames

Get a key

tyga.games is a founder-gated publisher, so onboarding is two steps. First, get listed:

tygames signup --name "You" --email you@studio.com --game "Title" --pitch "one-liner"

This submits a publishing enquiry (bring us your game). A founder reviews it and issues your first API key (tgk_live_...) out of band. Save it:

tygames login --key tgk_live_...
# or: export TYGAGAMES_API_KEY=tgk_live_...

Once signed in, your agent can self-manage further keys with tygames keys create.

Quick start

# Your studio account: status, games, stack access
tygames me

# Add a game to your roster
tygames games add "My Game" --genre roguelike --platforms ios,android

# Advance a per-platform publishing rail
tygames publishing my-game --platform ios --stage review

# Switch on a stack service (a founder provisions it)
tygames stacks request oddsockets

# Read your revenue report
tygames revenue

# Full reference
tygames help

The stack you switch on

Your account carries the tyga.games studio stack. One command switches a service on; a founder provisions it. See the catalogue and your access status (available, requested, provisioned) with tygames stacks.

<table> <tr> <td align="center" width="25%"><a href="https://oddsockets.com"><img src="https://prodmedia.tyga.host/public/tyga.cloud/landing/tyga.games/stack-cards/tygagames_oddsockets_1.jpg" width="200" alt="OddSockets"><br><b>OddSockets</b></a><br>realtime multiplayer</td> <td align="center" width="25%"><a href="https://cacheroo.com"><img src="https://prodmedia.tyga.host/public/tyga.cloud/landing/tyga.games/stack-cards/tygagames_cacheroo_1.jpg" width="200" alt="Cacheroo"><br><b>Cacheroo</b></a><br>game state</td> <td align="center" width="25%"><a href="https://secretcarousel.com"><img src="https://prodmedia.tyga.host/public/tyga.cloud/landing/tyga.games/stack-cards/tygagames_secretcarousel_1.jpg" width="200" alt="SecretCarousel"><br><b>SecretCarousel</b></a><br>secrets and API keys</td> <td align="center" width="25%"><a href="https://ainpcengine.com"><img src="https://prodmedia.tyga.host/public/tyga.cloud/landing/tyga.games/stack-cards/tygagames_ainpcengine_1.jpg" width="200" alt="AINPCEngine"><br><b>AINPCEngine</b></a><br>AI NPCs</td> </tr> <tr> <td align="center"><a href="https://agenticmemory.ai"><img src="https://prodmedia.tyga.host/public/tyga.cloud/landing/tyga.games/stack-cards/tygagames_agenticmemory_1.jpg" width="200" alt="AgenticMemory"><br><b>AgenticMemory</b></a><br>cross-session NPC memory</td> <td align="center"><a href="https://taufunctions.com"><img src="https://prodmedia.tyga.host/public/tyga.cloud/landing/tyga.games/stack-cards/tygagames_taufunctions_1.jpg" width="200" alt="TauFunctions"><br><b>TauFunctions</b></a><br>liveops jobs</td> <td align="center"><a href="https://tygash.com"><img src="https://prodmedia.tyga.host/public/tyga.cloud/landing/tyga.games/stack-cards/tygagames_tygash_1.jpg" width="200" alt="Tygash"><br><b>Tygash</b></a><br>player engagement</td> <td align="center"><a href="https://agenticuptime.com"><img src="https://prodmedia.tyga.host/public/tyga.cloud/landing/tyga.games/stack-cards/tygagames_agenticuptime_1.jpg" width="200" alt="AgenticUptime"><br><b>AgenticUptime</b></a><br>ops and self-heal</td> </tr> </table>

tygames stacks                     # catalogue + your status
tygames stacks request cacheroo    # request access; a founder provisions it

Games and publishing rails

Each game carries a per-platform publishing rail: build -> store-setup -> review -> approved -> live. Your agent advances it as the work lands.

tygames games                                      # your roster
tygames games add "Orbstonia" --platforms ios,web
tygames games update orbstonia --stage beta
tygames publishing orbstonia --platform ios --stage approved

Remote MCP - zero install

No CLI at all? Claude Web, Claude Desktop, Raycast, or any hosted MCP client can connect straight to the remote server. Same studio toolset (12 tools), same API key, nothing to install:

URL:  https://mcp.tyga.games/sse
Auth: Authorization: Bearer tgk_live_...

No key yet? Connect without one: the server boots in onboarding mode with a tygagames_signup tool that submits your publishing enquiry, then reconnect with the key a founder issues.

Add it to your MCP client

Claude Code (remote):

claude mcp add tygagames --transport sse https://mcp.tyga.games/sse \
  --header "Authorization: Bearer tgk_live_..."

Cursor, Cline, Windsurf, or any client that uses a JSON config:

{
  "mcpServers": {
    "tygagames": {
      "url": "https://mcp.tyga.games/sse",
      "headers": { "Authorization": "Bearer tgk_live_..." }
    }
  }
}

Leave the Authorization header off to start in onboarding mode and submit a publishing enquiry with tygagames_signup.

Config

tygames login --key tgk_live_...    # saves to .tygagames/config.json (project-local)
tygames config                      # show active config source

Config is per-project and auto-loaded from .tygagames/config.json. Add .tygagames/ to your .gitignore.

Global flags: --json (machine-readable), --key tgk_... (one call), --api-url <url> (override base, default https://tyga.games).

Agent integration

Add to your CLAUDE.md, .cursorrules, .clinerules, .windsurfrules, or AGENTS.md:

## tyga.games
This studio publishes on tyga.games. Use the `tygames` CLI (or the remote MCP at
https://mcp.tyga.games/sse). Config is in .tygagames/config.json (auto-loaded).
If not configured: tygames login --key tgk_live_...
Run `tygames help` for every command and flag.

The full agent-facing command surface lives in AGENTS.md: the source of truth for every command and flag, plus the operating rhythm.

Recipes

The pitch is the dogfood

tyga.games runs on its own stack. The flagship, Tygaria, is a living-world RPG whose NPCs remember across sessions on AINPCEngine + AgenticMemory; Orbstonia is the second dogfood title. Both are managed through the exact /portal API this CLI drives. When we say a coding agent can run a studio end to end, it is because ours already does.

Founder-gated, on purpose

This is not a self-serve signup. Chillingo championed indie developers in the mobile era by curating and backing the right games; tyga.games does the same in the AI era. tygames signup starts a conversation, a founder reviews it, and the studios we take on get the whole stack behind them. Terms are open and shaped per game.

Why this exists

The whole stack is built so a studio's coding agents can run the business end to end: file the game, advance the rails, switch on the infrastructure, watch the revenue. This CLI is that surface, and it drives the exact same API as the human dashboard. One backend, three clients: the dashboard, this CLI, and the remote MCP.

License

Proprietary - Tyga.Cloud Ltd. See LICENSE. Contact: hello@tyga.games

Recommended Servers

playwright-mcp

playwright-mcp

A Model Context Protocol server that enables LLMs to interact with web pages through structured accessibility snapshots without requiring vision models or screenshots.

Official
Featured
TypeScript
Magic Component Platform (MCP)

Magic Component Platform (MCP)

An AI-powered tool that generates modern UI components from natural language descriptions, integrating with popular IDEs to streamline UI development workflow.

Official
Featured
Local
TypeScript
Audiense Insights MCP Server

Audiense Insights MCP Server

Enables interaction with Audiense Insights accounts via the Model Context Protocol, facilitating the extraction and analysis of marketing insights and audience data including demographics, behavior, and influencer engagement.

Official
Featured
Local
TypeScript
VeyraX MCP

VeyraX MCP

Single MCP tool to connect all your favorite tools: Gmail, Calendar and 40 more.

Official
Featured
Local
graphlit-mcp-server

graphlit-mcp-server

The Model Context Protocol (MCP) Server enables integration between MCP clients and the Graphlit service. Ingest anything from Slack to Gmail to podcast feeds, in addition to web crawling, into a Graphlit project - and then retrieve relevant contents from the MCP client.

Official
Featured
TypeScript
Kagi MCP Server

Kagi MCP Server

An MCP server that integrates Kagi search capabilities with Claude AI, enabling Claude to perform real-time web searches when answering questions that require up-to-date information.

Official
Featured
Python
Neon Database

Neon Database

MCP server for interacting with Neon Management API and databases

Official
Featured
E2B

E2B

Using MCP to run code via e2b.

Official
Featured
Exa Search

Exa Search

A Model Context Protocol (MCP) server lets AI assistants like Claude use the Exa AI Search API for web searches. This setup allows AI models to get real-time web information in a safe and controlled way.

Official
Featured
Qdrant Server

Qdrant Server

This repository is an example of how to create a MCP server for Qdrant, a vector search engine.

Official
Featured