
TFT MCP Server
This server enables Claude to access Team Fight Tactics (TFT) game data, allowing users to retrieve match histories and detailed match information through the Riot Games API.
README
TFT MCP Server
This is a Model Context Protocol (MCP) server for Team Fight Tactics (TFT) that provides access to TFT game data through various tools.
Features
- Get match history for a summoner
- Get detailed information about specific TFT matches
Prerequisites
- Node.js (v14 or higher)
- npm or yarn
- Riot Games API Key (for accessing TFT data) - Get it from Riot Games Developer Portal
- Note: For development, you can use a temporary API key that expires in 24 hours
- For production use, you'll need to apply for a permanent personal API key at Riot's Application Portal
- Your Game Name, accessed from your Riot game console
- Your Name Tagline, accessed from your Riot game console, which is usually followed/shown right after your Game Name. For example:
NA1
Usage
- Configure the MCP server in your Claude Desktop config file:
MacOS
Location: ~/Library/Application Support/Claude/claude_desktop_config.json
Windows
Location: %APPDATA%/Claude/claude_desktop_config.json
Add the following configuration:
{
"mcpServers": {
"tft-mcp": {
"command": "npx",
"args": [
"mcp-server-tft",
"--apiKey",
"<YOUR_RIOT_API_KEY>",
"--gameName",
"<YOUR_GAME_NAME>",
"--tagLine",
"<YOUR_TAG_LINE>"
]
}
}
}
- The server will run on stdio and provide the following tools:
tft_match_history
Get TFT match history for the current player.
Parameters:
count
(optional): Number of matches to retrieve. Defaults to 20start
(optional): Start index for pagination. Defaults to 0
tft_match_details
Get detailed information about a specific TFT match.
Parameters:
matchId
(required): The match ID to get details for
Development
The project is written in TypeScript and uses the Model Context Protocol SDK. To modify the code:
- Make changes in the
src
directory - Run
npm run build
to compile - Run
npm start
with the required parameters to test changes
License
MIT
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