Steam-MCP

Steam-MCP

MCP server for Valve's Steam that enables querying game libraries, player profiles, achievements, friends, store listings, Workshop items, and current player counts. Provides 14 tools across 5 categories with a React dashboard and REST bridge.

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README

<p align="center"> <img src="https://img.shields.io/badge/python-3.12+-blue?logo=python" alt="Python"> <img src="https://img.shields.io/badge/fastmcp-3.2+-purple" alt="FastMCP"> <img src="https://img.shields.io/badge/license-MIT-green" alt="License"> <img src="https://img.shields.io/github/v/release/sandraschi/steam-mcp" alt="Release"> <img src="https://img.shields.io/badge/status-active-brightgreen" alt="Status"> </p>

<p align="center"> <img src="https://img.shields.io/badge/Port_Backend-11020-blueviolet" alt="Backend Port"> <img src="https://img.shields.io/badge/Port_Frontend-11021-blueviolet" alt="Frontend Port"> <img src="https://img.shields.io/badge/MCP_HTTP-%2Fmcp-ff69b4" alt="MCP Path"> </p>

Steam-MCP

MCP server for Valve's Steam — query your game library, player profile, achievements, friends, store listings, Workshop items, and current player counts. 14 tools across 5 categories, with a React dashboard and REST bridge.


Features

  • Profile — look up yourself, any player, friends list, resolve vanity URLs
  • Library — owned games with playtime, recently played, detailed store info (no key needed)
  • Stats — per-game achievements, global achievement percentages, current player counts, leaderboards
  • Store & News — latest news per game, search the store by name
  • Workshop — query published workshop items by app, sort by popularity/recency

No API key needed for: store details, player counts, news, achievement percentages, and store search. API key unlocks profile, library, friends, and Workshop.


Quick Start

# 1. Clone & install
git clone https://github.com/sandraschi/steam-mcp.git
cd steam-mcp
uv sync

# 2. Set your Steam Web API key (free)
#    Get one: https://steamcommunity.com/dev/apikey
$env:STEAM_API_KEY = "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX"
$env:STEAM_ID = "7656119xxxxxxxxxx"   # your 64-bit Steam ID

# 3. Start the server
just serve

Server runs on http://localhost:11020. MCP endpoint at http://localhost:11020/mcp. REST bridge at /api/status, /api/tools, /api/tools/{name}/call.


Tools

Profile

Tool Description Key
get_own_profile Player summary for configured STEAM_ID Yes
get_player_summaries(steamids) Look up any player(s) by Steam ID Yes
get_friend_list(steamid) List friends for a user Yes
resolve_vanity_url(vanity_url) Resolve custom URL to 64-bit Steam ID Yes

Library

Tool Description Key
get_owned_games(steamid) Full game library with playtime Yes
get_recently_played_games(steamid) Recently played games Yes
get_app_details(app_id) Store page data (name, price, description, screenshots) No

Stats

Tool Description Key
get_player_achievements(steamid, app_id) Player's achievements for a game Yes
get_global_achievement_percentages(app_id) Global completion rates No
get_number_of_current_players(app_id) Concurrent players right now No
get_game_leaderboards(app_id) List leaderboards for a game Yes

Store & News

Tool Description Key
get_news_for_app(app_id) Latest news articles No
search_store(query) Search games by name No

Workshop

Tool Description Key
query_workshop_items(app_id, query) Query Workshop items Yes

Usage

As an MCP server (for AI assistants)

Connect any MCP-compatible client to the STDIO or HTTP endpoint:

// Claude Desktop, opencode, etc.
{
  "mcpServers": {
    "steam": {
      "command": "uv",
      "args": ["run", "steam-mcp"],
      "env": {
        "STEAM_API_KEY": "...",
        "STEAM_ID": "..."
      }
    }
  }
}

Or via HTTP SSE:

{
  "mcpServers": {
    "steam": {
      "url": "http://localhost:11020/mcp"
    }
  }
}

Via REST API

# Status
curl http://localhost:11020/api/status

# List tools
curl http://localhost:11020/api/tools

# Call a tool
curl -X POST http://localhost:11020/api/tools/get_number_of_current_players/call \
  -H "Content-Type: application/json" \
  -d '{"arguments": {"app_id": 440}}'

Via React Dashboard

start.ps1         # launches backend + frontend
# or
just frontend-dev # frontend only on http://localhost:11021

Godot + Steam Publishing

This MCP handles accessing Steam data. To publish a Godot game on Steam:

  1. GodotSteam (godotsteam.com) — GDExtension that wraps Steamworks SDK as native Godot nodes. Handles achievements, leaderboards, lobbies, networking, Workshop, overlay, DRM, cloud saves.
  2. Steamworks Partner — Register at partner.steamgames.com. $100 Steam Direct fee per game, recoupable after $1K revenue. 70/30 revenue split.
  3. SteamPipe — Upload builds via steamcmd.exe. Supports delta patching, beta branches, rollbacks.

Architecture

src/steam_mcp/
  server.py          # FastAPI + MCP HTTP composition
  web.py             # REST bridge
  transport.py       # STDIO/HTTP transport
  config.py          # Env-based settings
  mcp/
    registry.py      # Shared FastMCP instance
    tools/           # Tool implementations (14 tools, 5 files)
      profile.py library.py stats.py store.py workshop.py
webapp/              # Vite React dashboard (TypeScript, Tailwind)
native/              # Tauri 2.0 scaffold (placeholder)

Development

uv sync                # Install Python deps
npm --prefix webapp i  # Install frontend deps
just serve             # Dev server with hot reload
just lint              # Ruff check
npm run build -w webapp    # Build frontend

Ports

Service Port
Backend (FastAPI + MCP HTTP) 11020
Frontend (Vite dev) 11021
MCP Streamable HTTP POST /mcp on 11020

License

MIT

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