source-rag-mcp
MCP server for searching, browsing, and analyzing decompiled Minecraft source code locally. Supports symbol lookup, text search, reference lookup, and lightweight RAG.
README
source-rag-mcp
Minecraft decompiled source MCP server for local source search, symbol lookup, reference lookup, and lightweight RAG.
Copyright Boundary
This project does not ship Minecraft source code, bytecode, assets, jars, or decompiled output.
The package contains only the MCP server code. When you use add_minecraft_version or decompile_classes, Minecraft files are downloaded or generated only on your local machine under SOURCE_RAG_DATA or ./.source-rag.
Do not commit, publish, or redistribute:
.source-rag/sources/- Minecraft
.jarfiles - Minecraft
.classfiles - decompiled Minecraft
.javaoutput
This project is licensed under Apache-2.0. Minecraft is owned by Mojang/Microsoft and is not included in this project.
Setup
pnpm install
pnpm build
Run
Run the server from the project root:
pnpm build
node ./dist/index.js
The server writes index data to ./.source-rag by default.
You can override this location with the SOURCE_RAG_DATA environment variable.
First Index
For a normal Minecraft version, use add_minecraft_version.
The MCP server will download the Minecraft jar from Mojang metadata, decompile it, and index it.
{
"version": "latest_release",
"side": "client"
}
Exact version IDs work too:
{
"version": "26.2",
"side": "client"
}
If you already have decompiled .java files, use index_sources with a version name and source directory:
{
"version": "26.1",
"sourceDir": "./sources/26.1"
}
If you have a jar, .class file, or class directory, use decompile_classes first:
{
"input": "./sources/26.2",
"outputDir": "./.source-rag/sources/26.2",
"version": "26.2",
"indexAfter": true
}
decompile_classes downloads Vineflower into ./.source-rag/tools on first use.
Tools
list_versions: list indexed source versionsadd_minecraft_version: download a Minecraft jar from Mojang metadata, decompile it, and index itindex_sources: index a local decompiled Java source treedecompile_classes: decompile class or jar input with Vineflower and optionally index itsearch_symbol: search classes, methods, and fieldssearch_text: search raw source linesrag_search: search source chunks with lightweight lexical scoringget_source: read a source file by path or class nameget_method_source: read a method body from a class, including inner class owners and overloaded methodsfind_references: find exact word references
get_method_source accepts these optional overload filters:
{
"version": "26.2",
"owner": "net.minecraft.world.item.ItemStack",
"method": "ItemStack",
"parameterTypes": ["Holder<Item>", "int"]
}
Inner classes can be addressed with either . or $:
{
"version": "26.2",
"owner": "com.mojang.blaze3d.vertex.TlsfAllocator.Block",
"method": "isFree"
}
Codex MCP Config
Add this to your Codex config.toml. Prefer absolute paths because Codex may start the MCP server from a different working directory.
[mcp_servers.minecraft-source]
command = "node"
args = [
"C:\\dev\\minecraft\\source-rag-mcp\\dist\\index.js"
]
[mcp_servers.minecraft-source.env]
SOURCE_RAG_DATA = "C:\\dev\\minecraft\\source-rag-mcp\\.source-rag"
If node is not on PATH, use an absolute Node executable path for command only:
[mcp_servers.minecraft-source]
command = "<path-to-node>"
args = [
"C:\\dev\\minecraft\\source-rag-mcp\\dist\\index.js"
]
[mcp_servers.minecraft-source.env]
SOURCE_RAG_DATA = "C:\\dev\\minecraft\\source-rag-mcp\\.source-rag"
Example:
[mcp_servers.minecraft-source]
command = "C:/path/to/node.exe"
args = [
"C:\\dev\\minecraft\\source-rag-mcp\\dist\\index.js"
]
[mcp_servers.minecraft-source.env]
SOURCE_RAG_DATA = "C:\\dev\\minecraft\\source-rag-mcp\\.source-rag"
Indexed Sources
Indexed source trees are stored under:
<SOURCE_RAG_DATA>/sources/<version>
For example:
C:\dev\minecraft\source-rag-mcp\.source-rag\sources\26.2
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