Roblox Executor MCP
An MCP server that lets AI agents drive a running Roblox client, execute Luau, decompile scripts, spy on remotes, and automate UI, with a bundled Vyre dashboard for live monitoring.
README
<p align="center"> <img src="docs/banner.svg" alt="Roblox Executor MCP" width="900"/> </p>
Roblox Executor MCP + Vyre Dashboard
An MCP server that lets AI agents drive a running Roblox client — execute Luau, decompile and search scripts, spy on remotes, walk the datamodel, automate the UI, and more — with Vyre, a modern local web dashboard on top.
The upstream project went offline, so this is a maintained, installable distribution. Same engine, a fully redesigned dashboard, and new tools. MIT-licensed (see LICENSE).
Vyre dashboard
Served locally at http://localhost:16384/ once the server is running.

<table> <tr> <td><img src="docs/dashboard/server.png" alt="Server topology"/></td> <td><img src="docs/dashboard/scripts.png" alt="Scripts Explorer"/></td> </tr> <tr> <td align="center"><b>Live relay topology</b></td> <td align="center"><b>Studio-style script Explorer</b></td> </tr> </table>
<details> <summary>More views — Tools, Logs, Settings</summary>

</details>
Dashboard highlights
- Floating dock navigation + ⌘K command palette with grouped, highlighted results.
- Mission-control overview — hero client card, uptime ring, live stat tiles, quick actions, activity ticker.
- Live relay topology — animated MCP-core network graph with flowing packets and clickable client nodes.
- Studio-style Scripts Explorer — services → folders → scripts tree with a syntax-highlighted source viewer, plus the classic Scripts Synced / Semantic Index progress panels.
- Grouped logs — Activity vs System, level filters, search, and duplicate collapsing.
- Embedding settings — OpenAI / Ollama, save / test / clear, and a "Suggest for my machine" button that reads your GPU and recommends a local model.
- Six color themes, real player headshots, latency chip, snapshot export, and a demo mode.
MCP features
- Code execution — run Luau and fetch data from the game client.
- Script inspection — decompile scripts,
script-grep, and semantic (meaning-based) search. - Instance search — CSS-like selectors and descendant trees.
- Remote spy — intercept, log, block, and ignore Remotes/Bindables (via Cobalt).
- UI + input automation — click by text, fire ClickDetectors/ProximityPrompts, type, move the camera, path the character.
- Screenshots — capture the Roblox window (Windows only).
- Multi-client — connect several Roblox clients; primary/secondary instances auto-coordinate and can relay over a LAN with
--baseurl. - ~150 convenience tools on top of the raw channel, plus the new intel tools below.
New tools
| Tool | What it returns |
|---|---|
get-avatar-appearance |
A player's HumanoidDescription — body colors, scales, clothing, worn accessories |
count-instances-by-class |
Descendants grouped by ClassName under a root, largest-first |
list-nearby-players |
Other players sorted by distance, with health and team |
list-playing-sounds |
Currently playing Sounds with volume, live loudness, and path |
list-playing-animations |
Animation tracks playing on a player, with id, weight, speed, loop |
raycast-forward |
First instance hit by a ray from the camera — name, class, distance, material |
Prerequisites
- Node.js ≥ 18
- Bun ≥ 1.3 for the interactive harness installer (auto-installed if missing)
- A Roblox executor with
loadstring,request, and preferablyWebSocket
Quick start
1. Clone
git clone https://github.com/dedankschool-oss/roblox-executor-mcp.git
cd roblox-executor-mcp
2. Install into your AI client
The harness installer builds the server, lets you pick AI clients, writes their MCP configs, and prints the Roblox loader.
npm run install:harnesses
Trouble with the interactive picker? Use the plain prompt:
npm run install:harnesses -- --plain
It can also drop the loader into a detected executor autoexec folder:
npm run getscript -- --autoexec
Update an existing install later (stops running server processes, optionally pulls, always rebuilds):
npm run update
Manual setup
Prefer to wire a client yourself? See the guide for your client:
| Client | Guide |
|---|---|
| Cursor | Setup |
| Claude Desktop | Setup |
| Claude Code | Setup |
| Codex CLI | Setup |
| Windsurf | Setup |
| Antigravity | Setup |
Or run it directly:
npm run build
npm start
3. Connect from Roblox
Paste this into your executor (or Auto Execute):
local bridgeUrl = getgenv().BridgeURL or "localhost:16384"
loadstring(game:HttpGet("http://" .. bridgeUrl .. "/script.luau"))()
Optional settings (set before the loadstring):
getgenv().BridgeURL = "10.0.0.4:16384" -- default: localhost:16384
getgenv().DisableWebSocket = true -- force HTTP polling
getgenv().DisableInitialScriptDecompMapping = true -- skip initial decompilation
Then open the dashboard at http://localhost:16384/.
Semantic search & embeddings
Semantic search turns decompiled scripts into vectors so you can search by meaning ("how does data saving work") instead of exact text. Pick a provider in Settings → Embedding Provider:
- OpenAI (
text-embedding-3-small) — cloud, needs an API key, no local compute. - Ollama — runs locally on your GPU, free and private.
For a decent GPU, local Ollama is great. Recommended models:
| Model | Notes |
|---|---|
mxbai-embed-large |
Highest quality; ideal if you have a dedicated GPU |
nomic-embed-text |
Fast, excellent for code; light on VRAM |
embeddinggemma |
Newer Google model; solid all-rounder |
ollama pull mxbai-embed-large
The dashboard's "Suggest for my machine" button detects your GPU and picks a model for you.
Security
This server allows arbitrary code execution. Only use it with AI clients you trust. Port
16384has no authentication — never expose it to the internet. For cross-machine setups use a LAN, VPN, or SSH tunnel. See Advanced.
License
MIT. The original engine is MIT-licensed; that notice is retained in LICENSE.
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