mobile-debug-mcp
An MCP server that lets AI agents drive real Android apps on emulators/devices, returning screen state, logs, and screenshots after every action, and learns a navigation map of the app for efficient route-based interaction.
README
mobile-debug-mcp
An MCP server that lets Claude drive a real Android app on an emulator/device like a QA engineer: launch, observe, act, verify — with logs and screenshots as evidence.
Unlike thin "adb over MCP" wrappers, every action returns the new screen state plus a
log delta, so the output is not "I tapped a button", it's "I tapped Sign in, the app
POSTed /auth, got a 401, and showed an error toast — here's the screenshot and the log lines."
It also learns the app as it goes. Every screen it sees becomes a node in a navigation map and every action an edge, so the second time you need Settings the agent takes a known route instead of re-exploring the UI — which is where the token cost in agentic QA actually goes.
Status: early — the primitive tool surface plus the app map and the first semantic actions. Flutter canvas screens are handled via the semantics tree. See PLAN.md.
Demo

Claude is asked to log out and log back in "and see if there are any errors". It reads the
screen, taps its way through, and reports what the app actually did — no hand-written
selectors. Full-quality recording: media/demo.mp4.
Quickstart
With an emulator running and adb on your PATH:
uv sync --extra dev --extra images
uv run mobile-debug-mcp --transport http # http://127.0.0.1:8765/mcp
Register it with Claude Code, then let the agent learn its way around:
claude mcp add --transport http mobile-debug http://127.0.0.1:8765/mcp
launch_app("com.example.app") → the landing screen, element-indexed, plus startup logs
map_app() → crawls the app, bounded, building the navigation map
get_map() → every screen it found and how each is reached
navigate_to("Settings") → replays a known route: Home —[tap 'Menu']→ Drawer → Settings
navigate_to("Settings", plan_only=True) prints the route without touching the device.
Requirements
- Python 3.11+
- Android
platform-toolsonPATH(adb) - A running emulator or a USB-connected device
Device selection: set ANDROID_SERIAL, or pass --device <serial>. With a single device
connected, it is picked automatically; with zero or more than one and no selection, the
server errors clearly.
Run
Two transports. Pick one.
HTTP — a long-lived local daemon (recommended)
uv run mobile-debug-mcp --transport http # http://127.0.0.1:8765/mcp
One daemon serves every project on the machine, so client config carries no absolute paths — commit this to any repo that wants the tools:
{ "mcpServers": { "mobile-debug": { "type": "http", "url": "http://127.0.0.1:8765/mcp" } } }
The session outlives any single client, so the learned app map and logcat cursors persist across Claude sessions instead of being rebuilt each time. The trade: you start it — nothing auto-spawns it, and clients fail to connect while it's down.
Because the surface is now network-reachable, HTTP mode tightens two things stdio got for free:
- Screenshot writes are sandboxed to
~/.config/mobile-debug-mcp/artifacts(--artifacts-dirto move it).take_screenshot(save_path=…)is otherwise an arbitrary-file-write primitive. - DNS-rebinding protection is on, so a web page in your browser can't POST to the port. The MCP SDK leaves this off by default; this server turns it on.
Actions are serialised under a device lock — one device, one screen, so two concurrent clients can't interleave mid-action. That prevents corrupted actions, not logical races: two clients driving the same device still confuse each other, so don't.
--host binds elsewhere, but there is no authentication — anyone who can reach the
port can drive the device, read logcat (tokens, PII) and wipe app data. It warns if you
bind beyond loopback. Don't, without putting auth in front of it.
stdio — one process per client
uv run mobile-debug-mcp
claude mcp add mobile-debug -- uv run --directory /abs/path/to/mobile-debug-mcp mobile-debug-mcp
Auto-spawned by the client, nothing to keep running — but the absolute path means the
registration doesn't travel between machines, and state is rebuilt every session.
save_path is unrestricted here, which is fine: the client already owns the process.
Tools
Primitives — every one returns the new screen state and the log delta it produced.
| Tool | What it does |
|---|---|
launch_app |
force-stop → optional pm clear → launch; returns screen state |
get_screen_state |
compact element list (+ optional downscaled screenshot) |
tap_element |
tap by element id (or x,y); returns new state + log delta |
input_text |
focus a field and type (ASCII for now) |
take_screenshot |
pure image, no hierarchy dump — for canvas/Flutter/video screens |
get_logs |
PID-scoped logcat, classified |
press_key |
back / home / enter / … |
swipe |
scroll / drag between two points |
App map — navigate by learned route instead of re-exploring.
| Tool | What it does |
|---|---|
map_app |
bounded auto-crawl that fills the map; skips destructive-looking controls |
get_map |
every known screen and how each is reached |
navigate_to |
declares a route, then replays it, re-resolving elements by selector |
Semantic — deterministic sense→act→verify state machines.
| Tool | What it does |
|---|---|
reset_app |
restart or clear-and-restart, then verify where it actually landed |
go_home |
route → unwind the back stack → relaunch, cheapest first; never blind-presses |
Development
uv run ruff check .
uv run ruff format .
uv run pytest # no device needed — adb is faked, screens come from fixtures
See CONTRIBUTING.md for layout and conventions, and SECURITY.md before exposing the HTTP transport anywhere.
License
MIT © Techmanu Pvt. Ltd. — see LICENSE.
Maintained by @MaheshPhuyal02.
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