Melo
An agentic MCP server for Roblox Studio that provides over 45 tools for script diffing, playtest automation, and bulk instance manipulation. It enables AI agents to manage full development cycles within Roblox, including transaction-safe batch operations and real-time script reviews.
README
Linkedsword
Roblox Studio MCP server + plugin — 73 tools for script editing, bulk operations, playtest automation, and more.
Linkedsword combines the best of BoshyXD's community MCP (bulk ops, grep, builds library) with Roblox's official MCP (playtest automation, virtual input, multi-instance) into a single package, then adds script diff review on top.
Features
- Script diff review — GitHub-style inline diffs inside the Studio plugin. Accept or reject individual hunks before they're applied.
- 73 tools — navigation, search, script editing, instance manipulation, playtest control, spatial ops, and more.
- Batch operations — mass create, duplicate, and set properties across multiple instances.
- Activity feed — real-time log of every tool call with timing and status.
- Mode system — Full (read + write), Inspector (read-only), or auto-accept for unattended workflows.
Quick start
Prerequisites
- Node.js 18+
- Roblox Studio
1. Install the MCP server
# Claude Code
claude mcp add linkedsword -- npx -y linkedsword-mcp-server@latest
# Or add to your MCP config (Claude Desktop, Cursor, etc.)
{
"mcpServers": {
"linkedsword": {
"command": "npx",
"args": ["-y", "linkedsword-mcp-server@latest"]
}
}
}
2. Install the Studio plugin
# Clone the repo
git clone https://github.com/yannyhl/melo-mcp.git
cd melo-mcp
npm install
# Build and install the plugin
npm run install-plugin --workspace=packages/server
This builds Linkedsword.rbxmx and copies it to your local plugins folder:
- macOS:
~/Documents/Roblox/Plugins/ - Windows:
%LOCALAPPDATA%/Roblox/Plugins/
3. Enable HTTP requests in Studio
In Roblox Studio: File > Game Settings > Security > Allow HTTP Requests (enable it).
The plugin communicates with the MCP server over HTTP on localhost:3003. This setting is per-place.
4. Connect
- Open a place in Roblox Studio.
- Click Linkedsword in the Plugins toolbar.
- The widget should show a "Connected" status.
- Start using tools from your MCP client.
Architecture
MCP Client (Claude Code, Cursor, etc.)
── stdio ──> Linkedsword MCP Server (Node/TypeScript)
├── Diff Engine (Myers' algorithm)
└── HTTP Bridge (long-poll, localhost:3003)
── HTTP ──> Roblox Studio Plugin (Luau)
├── Tool Handlers
├── Diff Review UI
└── Activity Feed
Tool registry (73)
Navigation (6)
get_file_tree . get_project_structure . get_place_info . get_services . list_roblox_studios . set_active_studio
Search & Inspection (11)
search_files . search_objects . search_by_property . get_instance_properties . get_instance_children . get_class_info . get_selection . grep_scripts . mass_get_property . set_selection . get_descendants
Script Editing (9 — with diff staging)
get_script_source . set_script_source . patch_script . grep_replace . execute_luau . run_code . edit_script_lines . insert_script_lines . delete_script_lines
Instance Manipulation (13)
create_object . delete_object . set_property . mass_create_objects . mass_set_property . mass_duplicate . smart_duplicate . set_calculated_property . clone_object . reparent_object . group_objects . ungroup_objects . batch_operations
Playtest Automation (8)
start_playtest . stop_playtest . get_playtest_output . get_studio_mode . run_script_in_play_mode . user_mouse_input . user_keyboard_input . character_navigation
Diff & Meta (21)
get_diff_queue . resolve_diff . get_diff_history . get_activity_log . set_mode . rollback . redo . get_attribute . get_attributes . set_attribute . delete_attribute . get_tags . get_tagged . add_tag . remove_tag . capture_screenshot . export_build . import_build . list_library . insert_model . get_console_output
Spatial (5)
create_weld . get_bounding_box . raycast . fill_terrain . clear_terrain
Development
git clone https://github.com/yannyhl/melo-mcp.git
cd melo-mcp
npm install
# Build server
npx tsup packages/server/src/index.ts --format cjs --out-dir packages/server/dist --clean
# Build plugin
node packages/plugin/build-rbxmx.js
# Deploy plugin to Studio
cp packages/plugin/Linkedsword.rbxmx ~/Documents/Roblox/Plugins/Linkedsword.rbxmx
Local MCP config
Copy .mcp.json.example to .mcp.json and adjust the path if needed:
cp .mcp.json.example .mcp.json
Project structure
melo-mcp/
├── packages/
│ ├── server/ # MCP server (TypeScript)
│ │ ├── src/
│ │ │ ├── index.ts # Entry point
│ │ │ ├── services/
│ │ │ │ ├── bridge.ts # HTTP long-poll bridge
│ │ │ │ └── diff-engine.ts # Myers' diff computation
│ │ │ └── tools/
│ │ │ ├── navigation.ts # 6 tools
│ │ │ ├── search.ts # 11 tools
│ │ │ ├── script.ts # 9 tools
│ │ │ ├── instance.ts # 13 tools
│ │ │ ├── playtest.ts # 8 tools
│ │ │ ├── diff-meta.ts # 21 tools
│ │ │ └── spatial.ts # 5 tools
│ │ └── package.json
│ └── plugin/ # Roblox Studio plugin (Luau)
│ └── src/
│ └── plugin.luau # Single-file plugin (~4700 lines)
├── docs/
│ └── README.md # Internal handbook (architecture, caveats, LLM guide)
├── .mcp.json.example # MCP config template
└── README.md
Known limitations
- Heartbeat timeouts on rapid parallel tool calls (retry works).
- MCP server restart requires reloading your editor window.
user_mouse_inputanduser_keyboard_inputare not fully implemented in the plugin.capture_screenshotis not yet available.- Sandbox mode is declared but not implemented.
See docs/README.md for the full caveats list.
License
MIT
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