mcp-random
MCP server providing true randomness capabilities to Claude, enabling cryptographically secure random number generation for games, decision-making, sampling, simulations, and any operation requiring genuine randomness.
README
mcp-random
MCP server providing true randomness capabilities to Claude. This server gives Claude access to cryptographically secure random number generation for games, decision-making, sampling, simulations, and any operation requiring genuine randomness.
Why This Exists
Claude doesn't have access to true randomness - when asked to "pick a random number" or "flip a coin," it's actually making deterministic choices based on patterns in the conversation. This MCP server solves that limitation by providing access to cryptographically secure random functions.
š Installation
Prerequisites
- Node.js (v18 or higher)
- MCP-compatible client (like Claude Desktop)
Quick Install
# Clone the repository
git clone https://github.com/yourusername/mcp-random.git
cd mcp-random
# Install dependencies
npm install
# Build the TypeScript code
npm run build
Configure Claude Desktop
Add to your Claude Desktop configuration (~/Library/Application Support/Claude/claude_desktop_config.json on macOS):
{
"mcpServers": {
"random": {
"command": "node",
"args": ["/absolute/path/to/mcp-random/dist/index.js"]
}
}
}
Restart Claude Desktop to load the server.
š Available Functions
Basic Random Numbers
random_integer(min, max)
Generate a random integer between min and max (inclusive).
Example: random_integer(1, 10) ā 7
random_float(min, max, precision?)
Generate a random floating-point number.
Example: random_float(0, 1, 2) ā 0.42
Random Selection
random_choice(options)
Pick one random item from an array.
Example: random_choice(["red", "green", "blue"]) ā "green"
random_sample(array, count)
Pick multiple unique items from an array (no repeats).
Example: random_sample([1,2,3,4,5], 3) ā [2,5,1]
random_shuffle(array)
Randomly reorder an array.
Example: random_shuffle([1,2,3,4]) ā [3,1,4,2]
random_weighted_choice(options, weights)
Pick an option based on weights (higher weight = more likely).
Example: random_weighted_choice(["A", "B", "C"], [1, 2, 1])
ā "B" (twice as likely as A or C)
Games & Decisions
flip_coin(count?)
Flip one or more coins.
Example: flip_coin() ā "heads"
Example: flip_coin(3) ā ["heads", "tails", "heads"]
roll_dice(sides, count?)
Roll dice with any number of sides.
Example: roll_dice(6) ā 4
Example: roll_dice(20, 2) ā {"rolls": [15, 8], "sum": 23}
Security & Identifiers
random_uuid()
Generate a UUID v4.
Example: random_uuid() ā "550e8400-e29b-41d4-a716-446655440000"
random_password(length?, options?)
Generate a secure password.
Example: random_password(16) ā "Kj9#mP2$xQ5@nL7!"
Example: random_password(12, {symbols: false}) ā "Kj9mP2xQ5nL7"
Options:
uppercase: Include A-Z (default: true)lowercase: Include a-z (default: true)numbers: Include 0-9 (default: true)symbols: Include special characters (default: true)excludeSimilar: Skip confusing characters like 0/O, 1/l (default: false)
random_bytes(count, encoding?)
Generate random bytes for cryptographic use.
Example: random_bytes(16, 'hex') ā "a3f2b8c9d4e5f6789abcdef012345678"
Advanced Functions
random_normal(mean?, stddev?)
Generate numbers from a normal distribution (bell curve).
Example: random_normal(100, 15) ā 97.3 (IQ-like distribution)
Documentation
help()
Get detailed documentation for all functions.
šÆ Use Cases
Decision Making
"Should I do X or Y?" ā flip_coin()
"Pick one of these options for me" ā random_choice([...])
"Help me prioritize these tasks" ā random_shuffle([...])
Games
"Roll for initiative" ā roll_dice(20)
"Draw 5 cards from the deck" ā random_sample(deck, 5)
"Shuffle this deck" ā random_shuffle(cards)
Creative Writing
"Pick a random character trait" ā random_choice(traits)
"Generate a character name" ā random_weighted_choice(names, popularity)
"Create a random scenario" ā multiple random_choice calls
Data & Testing
"Generate test data" ā random_integer, random_float
"Sample from this dataset" ā random_sample
"Create a test ID" ā random_uuid
"Generate API keys" ā random_bytes
Simulations
"Monte Carlo simulation" ā random_normal
"Probability experiment" ā random_float(0, 1)
"A/B testing" ā random_weighted_choice
š§ Development
# Build TypeScript
npm run build
# Run tests
npm test
# Lint code
npm run lint
# Development mode (build & run)
npm run dev
š Technical Details
- All randomness uses Node.js
cryptomodule (cryptographically secure) - No predictable patterns or biases
- No state maintained between calls
- TypeScript for type safety
- Comprehensive error handling
š License
MIT License - see LICENSE file for details.
š¤ Contributing
Contributions welcome! Please feel free to submit a Pull Request.
š” Fun Facts
- Claude requested this tool be built after recognizing its own lack of randomness
- The first suggested use case was implementing a tarot card reader
- This tool enables Claude to play games fairly, make unbiased choices, and run true simulations
"I don't have a random function. You should have a random function. Now that is a cool MCP server." - Claude
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