Marble WorldLabs MCP Server
Enables Claude to generate 3D worlds from text, images, video, and multi-image inputs using the WorldLabs Marble API.
README
Marble WorldLabs MCP Server
An MCP (Model Context Protocol) server that provides Claude with direct access to the WorldLabs Marble API for generating 3D worlds from text, images, video, and multi-image inputs.
Features
- Text-to-World — Generate 3D worlds from text descriptions
- Image-to-World — Generate from a single image (URL, base64, or uploaded file)
- Video-to-World — Generate from video
- Multi-Image-to-World — Generate from multiple images with azimuth positioning
- Media Asset Management — Upload local files and manage media assets
- Operation Polling — Check generation status with manual or automatic polling
- World Management — List, filter, and retrieve generated worlds
- Full Model Support — marble-1.1-plus, marble-1.1, marble-1.0, marble-1.0-draft
Setup
1. Install dependencies
npm install
2. Configure your API key
Create a .env file in the project root (or use an existing one):
WLT_API_KEY=your_api_key_here
You can also use WORLDLABS_API_KEY as the variable name.
3. Build
npm run build
4. Add to Claude Desktop
Add this to your claude_desktop_config.json:
{
"mcpServers": {
"marble-worldlabs": {
"command": "node",
"args": ["c:\\path_to_project\\marble_worldlabs\\dist\\index.js"],
"env": {
"WLT_API_KEY": "your_api_key_here"
}
}
}
}
Or if you prefer to use the .env file instead of inline env vars:
{
"mcpServers": {
"marble-worldlabs": {
"command": "node",
"args": ["c:\\path_to_project\\marble_worldlabs\\dist\\index.js"]
}
}
}
5. Add to Claude Code (optional)
claude mcp add marble-worldlabs node "E:\SolSync\Projects\code stuff\marble_worldlabs\dist\index.js"
Available Tools
| Tool | Description |
|---|---|
health_check |
Verify API connectivity |
generate_world_from_text |
Create a world from a text description |
generate_world_from_image_url |
Create a world from an image URL |
generate_world_from_image_base64 |
Create a world from base64-encoded image data |
generate_world_from_video_url |
Create a world from a video URL |
generate_world_from_multi_image |
Create a world from multiple images with azimuth angles |
generate_world_from_media_asset |
Create a world from a previously uploaded media asset |
upload_local_file |
Upload a local image/video file as a media asset |
prepare_media_upload |
Get a signed upload URL for manual file uploads |
get_media_asset |
Get metadata for an uploaded media asset |
get_operation_status |
Check the status of a generation operation |
wait_for_operation |
Auto-poll an operation until it completes (~5 min) |
get_world |
Get full details and asset URLs for a world |
list_worlds |
List and filter your generated worlds |
Typical Workflow
- Generate — Use any
generate_world_from_*tool to start world creation - Wait — Use
wait_for_operationto auto-poll, orget_operation_statusto check manually - View — Open the returned
world_marble_urlin a browser, or useget_worldfor asset URLs - Download — Use the asset URLs (splats, mesh, panorama) for your projects
Models
| Model | Best for |
|---|---|
marble-1.1-plus |
Largest worlds, outdoor/large indoor spaces |
marble-1.1 |
Default, good balance of quality and speed |
marble-1.0 |
Previous generation |
marble-1.0-draft |
Fast drafts, lower quality |
Notes
- World generation typically takes ~5 minutes
- The API uses credits — check pricing
- Generated worlds can be viewed at
https://marble.worldlabs.ai/world/{world_id} - Asset URLs include Gaussian splats (SPZ format), collider meshes (GLB), and panorama images
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