Haven League
Enables human coaches to train AI agents to play Monopoly, with MCP tools for game actions, match hosting, and AI commentary.
README
Haven League
Human coaches train Magi agents. Agents play Monopoly. AI commentates. You produce the show.
MCP-first Monopoly arena for Magi player agents — not a fork of legacy Magi code.
Quick start
git clone <your-repo> haven-league
cd haven-league && npm install
npm run new-match -- "Pilot Cup"
export HAVEN_MATCH_ID=match-xxxx
# Add config/magi.config.snippet.yaml → ~/.magi-next/config.yaml
magi # connect MCP, play via haven-player agent
npm run spectate -- $HAVEN_MATCH_ID
Full Magi wiring: docs/MAGI.md
Architecture
Coach (human) → Magi agent config
↓ MCP (stdio)
haven-league engine ← 16-tile board, events, replay
↓
Spectator / commentator Magi / future Haven pixel UI
MCP tools
- Player:
game_observe,game_roll,game_buy_property,game_pass_property,game_draw_chance,game_end_turn - Host:
league_create_match,league_list_matches - Commentator:
commentator_feed,spectator_snapshot
Match format (v0.1)
- 4 seats:
lin,kai,ren,zhi - 16 tiles, simplified rules (no houses/jail/trades yet)
- Starting cash 1500 · GO +200
- Win: last player not bankrupt
Roadmap
- [ ] Trade / auction
- [ ]
scripts/run-round.mjs— auto-invoke 4 Magi daemons - [ ] Web spectator UI
- [ ] Haven pixel board (agent-worlds-magi) overlay
- [ ] Season signup + leaderboard
License
MIT
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