Godot MCP Server

Godot MCP Server

An MCP server that provides tools for Godot Engine development, enabling users to run unit tests, check for syntax errors, and manage project scenes or exports.

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README

Godot MCP Server

An MCP (Model Context Protocol) server that provides tools for Godot Engine development.

Features

  • godot_run_tests - Run GUT (Godot Unit Test) tests and get structured results
  • godot_check_errors - Check for parse/syntax errors without running the game
  • godot_import - Import/reimport assets
  • godot_run_scene - Run a specific scene
  • godot_export - Export project to a platform

Installation

cd mcp/godot-mcp
uv pip install -e .

Or with pip:

pip install -e mcp/godot-mcp

Configuration

Add to your Claude Code MCP configuration (~/.claude/mcp.json):

{
  "mcpServers": {
    "godot": {
      "command": "uv",
      "args": ["run", "--directory", "/path/to/mcp/godot-mcp", "godot-mcp"],
      "env": {
        "QT_QPA_PLATFORM": "xcb",
        "__GLX_VENDOR_LIBRARY_NAME": "mesa"
      }
    }
  }
}

Or if installed globally:

{
  "mcpServers": {
    "godot": {
      "command": "godot-mcp"
    }
  }
}

Usage

Once configured, Claude Code can use these tools:

Run Tests

Use godot_run_tests to run the unit tests

Check for Errors

Use godot_check_errors to check for parse errors

Run a Scene

Use godot_run_scene to run the game

Requirements

  • Python 3.10+
  • Godot 4.x installed and in PATH
  • GUT (Godot Unit Test) addon for test functionality

License

MIT

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