game-narrative-mcp
通用游戏叙事引擎 MCP,提供一致性校验、动态运行、Meta 伏笔、Playthrough 对比及 Ink/Yarn 导出等功能。
README
game-narrative-mcp
v0.3.1 — 通用游戏叙事引擎 MCP:一致性校验、动态 Run、Meta 伏笔、工作区自发现、Playthrough 对比、角色弧光、Ludo-narrative 检查、Ink/Yarn 导出。
MCP 是「叙事秘书」,不替代游戏运行时。程序与叙事数据分离,支持双工作区布局。
快速开始
git clone <your-repo-url> game-narrative-mcp
cd game-narrative-mcp
npm install
npm run build
npm run setup:cursor # 生成本机 .cursor/mcp.json
- 用 Cursor 打开本仓库
- Settings → MCP → 刷新,确认
game-narrative已连接 - 零基础图文见 配置向导(含游戏总仓口述模板)
验收:在对话中说「请调用 list_projects 和 validate_project 验收 _example」。
CLI
npx game-narrative-mcp validate --project _example
npx game-narrative-mcp export --project _example --adapter game-json-v1
npx game-narrative-mcp export --project _example --adapter ink-v1
npx game-narrative-mcp simulate --project _example --runs 5
文档
| 文档 | 说明 |
|---|---|
| 配置向导 | 零基础:一键配 MCP + 游戏仓口述模板 |
| 快速开始 | 安装、验收 |
| 架构说明 | 三层架构、环境变量 |
| 双工作区布局 | MCP 仓 vs 游戏仓 |
| 工作区引导 | 自发现 + Cursor 模板 |
| Cursor 配置 | mcp.json 详解 |
| 数据模型 | YAML 字段单一事实来源 |
| 工具参考 | 全部 tools + resources |
| 一致性检查 | canon vs knowledge |
| Run 引擎 | dynamic vs fixed_depth |
| 节奏板 | Beat Sheet 与分析 |
| 内容控制 | Project Bible |
| 场景清单 | Scene Registry |
| 时间线 | 因果检查 |
| 体量估算 | 字数/VO/key |
| 结局向量 | 多结局空间 |
| Meta 叙事 | 跨局伏笔 |
| 伏笔生命周期 | thread phase 状态机 |
| 写作辅助 | 治「写不出来」 |
| Rog walkthrough | 动态 Rog 全流程 |
| 固定层 walkthrough | 固定层 AVG |
| 与 AI 协作 | 对话模板 |
| 导出适配器 | game-json / Ink / Yarn |
| Playthrough 差异 | 多结局对比 |
| 角色弧光 | 情感曲线 |
| Ludo-narrative | 玩法-叙事冲突 |
| 能力预设 | capabilities 对照 |
| 分支图 | 强分支 AVG |
| 本地化 | 文本约束 |
| 发布指南 | 发布检查清单 |
| 版本升级 | 兼容性 |
示例
projects/_example/— 迷你 Rog + Meta 线程 + 2 结局projects/_example_fixed_depth/— 固定层 AVG
开发
npm run build
npm test
详见 CONTRIBUTING.md。
License
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