Game MCP

Game MCP

Multi-agent game development framework for Claude Code that lets you build games with an AI team including Lead, Engineer, Designer, Artist, QA, and Story Consultant.

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Game MCP

Multi-agent game development framework for Claude Code. Build games with an AI team — Lead, Engineer, Designer, Artist, QA, and Story Consultant.

Quick Start

npx game-mcp

The CLI will guide you through:

  1. Game name and code
  2. Game type — Web (HTML/JS), Unity 2D, or Unity 3D
  3. API keys — Gemini, PixelLab, GitHub/GitLab (stored encrypted, gitignored)
  4. Platform targets — PC, iOS, Android, Steam
  5. Git provider — GitHub, GitLab, or local

Then open the project in Claude Code and type /lead to start.

Game Types

Web Game

  • Single HTML file with inline CSS/JS
  • Canvas API game loop
  • Packageable for Steam via Electron
  • No dependencies, pure vanilla JS

Unity 2D

  • Unity 6 with URP 2D
  • PixelLab MCP for AI pixel art generation
  • Aseprite CLI for sprite post-processing
  • VContainer DI + UniTask async

Unity 3D

  • Unity 6 with URP 3D
  • Blender MCP for 3D modeling
  • PBR materials and lighting
  • VContainer DI + UniTask async

How It Works

Game MCP uses a Bible-first approach: design your game completely in documentation before writing code.

Agent Roles

Command Role What They Do
/lead Team Lead Research, plan, create tasks
/engineer Engineer Write game code
/designer Designer Write game design docs
/artist Artist Generate and process art assets
/qa QA 5-check verification of all changes
/story Story Narrative structure consulting

Task Flow

/lead → analyzes request → creates tasks with priorities
/engineer → claims task → implements → self-reviews → completes
/qa → verifies → 5-check gate → approves or reports bugs

Requirements

Optional (by game type)

Tool Web Unity 2D Unity 3D
Unity 6 Required Required
Blender Required
Aseprite Recommended
Gemini CLI Recommended Recommended Recommended

API Keys (optional, enable AI features)

Key Purpose Get it at
GOOGLE_API_KEY Gemini research + image gen Google AI Studio
PIXELLAB_API_TOKEN AI pixel art (2D) PixelLab
RODIN_API_KEY AI 3D models (3D) Rodin
GIT_TOKEN GitHub/GitLab integration GitHub/GitLab settings

Project Structure (after setup)

my-game/
├── .claude/           # Claude Code config + agent commands
│   ├── CLAUDE.md      # Project instructions
│   ├── settings.json  # Permissions
│   └── commands/      # /lead, /engineer, /designer, /artist, /qa, /story
├── .mcp.json          # MCP server config
├── .env               # API keys (gitignored)
├── src/               # Game code (HTML or Unity scripts)
├── docs/bible/        # Game design document (13 sections)
├── workflow/           # Task management state
├── game-mcp.json      # Project config
└── pyproject.toml     # MCP server dependencies

MCP Server

The framework includes a Python MCP server (game-mcp-team) that provides:

  • Task management — create, claim, complete, search tasks with priorities
  • Decision log — cross-agent context sharing
  • Bible status — documentation completeness tracking
  • External tools — Gemini CLI, Aseprite CLI, background removal

License

MIT

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