Foundry REST API MCP
Enables preparing Foundry worlds and running encounters through the FoundryVTT REST API Relay, with tools for managing worlds, scenes, encounters, and table play.
README
Foundry REST API MCP
An MCP server that lets MCP clients work with a Foundry VTT world through the FoundryVTT REST API Relay. It is the client-facing component of the ThreeHats ecosystem:
Foundry VTT + REST API Module <-- WebSocket --> REST API Relay <-- HTTPS --> this MCP server
The MCP server connects to the relay's HTTP(S) API. Do not use the module's ws:// or wss:// relay URL for FOUNDRY_REST_API_BASE_URL.
Ecosystem and compatibility
| Component | Role |
|---|---|
| FoundryVTT REST API Module | Connects a Foundry world to the relay over WebSocket. |
| FoundryVTT REST API Relay | Exposes the authenticated HTTP API used by this server. |
| Foundry REST API MCP | Exposes supported relay operations as typed foundry_* MCP tools. |
Use the upstream relay documentation for module pairing, relay deployment, API-key management, and the complete REST API reference.
This project supports the relay's optional clientId and userId request scoping. A scoped API key can bind either value so the MCP client does not need to provide it. A key scoped to one world therefore does not require FOUNDRY_CLIENT_ID.
Quick start
- Install and pair the Foundry module with either the public relay or your self-hosted relay.
- Create an API key in the relay with only the scopes needed for the tools you intend to use.
- Add this server to Codex in
~/.codex/config.toml:
[mcp_servers.foundry]
command = "npx"
args = [
"--yes",
"github:zagushka/foundry-rest-api-mcp#v0.4.0"
]
[mcp_servers.foundry.env]
# Public relay:
FOUNDRY_REST_API_BASE_URL = "https://foundryrestapi.com"
FOUNDRY_REST_API_KEY = "replace-with-a-scoped-secret"
# Optional: omit when the key is already scoped to exactly one world.
# FOUNDRY_CLIENT_ID = "fvtt_..."
Restart Codex after changing the configuration. Codex starts this stdio server automatically; it does not expose its own HTTP port.
Self-hosted relay
Use the HTTP API address of your relay instead of its WebSocket address. The standard local relay API listens on port 3011:
[mcp_servers.foundry.env]
FOUNDRY_REST_API_BASE_URL = "http://localhost:3011"
FOUNDRY_REST_API_KEY = "replace-with-a-scoped-secret"
# FOUNDRY_CLIENT_ID = "fvtt_..."
If Codex should inherit variables already available in its environment, use env_vars instead:
[mcp_servers.foundry]
command = "npx"
args = [
"--yes",
"github:zagushka/foundry-rest-api-mcp#v0.4.0"
]
env_vars = [
"FOUNDRY_REST_API_BASE_URL",
"FOUNDRY_REST_API_KEY",
"FOUNDRY_CLIENT_ID"
]
The Git tag pins the installed release. Change it deliberately when upgrading.
Supported tools and permissions
All exposed tools begin with foundry_ and publish typed MCP parameters. Request the smallest set of relay scopes needed for the tools you enable:
| Tool group | Capabilities | Relay scopes |
|---|---|---|
| World content and folders | List worlds; inspect, search, create, update, and delete entities and folders | clients:read, structure:read, structure:write, entity:read, entity:write, search |
| Actor inventory and effects | Add, update, and delete embedded Item and ActiveEffect documents |
entity:write, effects:write |
| Files | Browse file sources, download files, and upload base64-encoded files | file:read, file:write |
| Scenes and canvas | Manage scenes, canvas documents, token movement, selection, and distance measurement | scene:read, scene:write, canvas:read, canvas:write |
| Encounters and effects | Read and manage combats, combatants, turns, and active effects | encounter:read, encounter:manage, effects:read, effects:write |
| Table play | Roll dice and read, send, or delete chat messages | roll:read, roll:execute, chat:read, chat:write |
Read-only tools advertise readOnlyHint: true. Tools that change world state advertise readOnlyHint: false; deletion tools and chat clearing also advertise destructiveHint: true. Treat a key that grants write scopes as a privileged credential and keep it outside Git.
Actor embedded documents
Use foundry_create_actor_embedded_documents, foundry_update_actor_embedded_documents, and foundry_delete_actor_embedded_documents to manage one actor's embedded Item or ActiveEffect documents. Pass the actor UUID (for example, Actor.abc123) and an array of document data or IDs. Updates require each document's _id or id.
The relay exposes no dedicated Actor.createEmbeddedDocuments route. For items, the create tool uses its supported actor items upsert; for effects, it uses the relay's effect endpoint. Updating and deleting target the embedded document UUIDs directly.
The server deliberately does not expose D&D5e-specific operations, Foundry-user management, sessions, macros, playlists, arbitrary JavaScript, relay authentication management, or SSE/WebSocket subscriptions. Use the upstream API directly when one of those capabilities is required.
Local development
git clone https://github.com/zagushka/foundry-rest-api-mcp.git
cd foundry-rest-api-mcp
npm ci
npm test
For a manual local run, copy .env.example to .env, fill in the relay address and API key, then run:
npm run build
npm run start:env
License
MIT © Peter Pshenichny
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