decomp-me-mcp
This MCP server enables AI assistants to interact with decomp.me for video game decompilation projects, providing tools to fetch scratches, compile code, analyze diffs, search contexts, and iterate on improvements.
README
Decomp.me MCP Server
An MCP (Model Context Protocol) server that provides tools for interacting with the decomp.me API. This server allows AI assistants like Claude to help with video game decompilation projects by fetching scratches, compiling code, analyzing diffs, and iterating on improvements.
Features
- Fetch Scratches: Load decompilation scratches with all context (source code, target assembly, compiler settings, headers)
- Compile & Diff: Compile modified source code and get detailed assembly diffs with match scores
- Search: Find scratches and presets by query, platform, or other criteria with advanced filtering
- Context Search: Search through massive header files (45k+ lines) to find type definitions and struct layouts
- Compiler Info: List available compilers and their configurations for different platforms
Installation
Prerequisites
- Python 3.10 or higher
- uv (recommended) or pip
Install with uv (recommended)
# Clone or navigate to the repository
cd decomp-mcp-server
# Create a virtual environment and install
uv venv
uv pip install -e .
Install with pip
cd decomp-mcp-server
pip install -e .
Configuration
Add the MCP server to your Claude Desktop or other MCP client configuration.
Claude Desktop Configuration
Edit your Claude Desktop config file:
macOS: ~/Library/Application Support/Claude/claude_desktop_config.json
Windows: %APPDATA%\Claude\claude_desktop_config.json
Add the server configuration:
{
"mcpServers": {
"decomp": {
"command": "/Users/YOUR_USERNAME/decomp-mcp-server/.venv/bin/python",
"args": [
"-m",
"decomp_mcp.server"
]
}
}
}
Note: Replace /Users/YOUR_USERNAME/decomp-mcp-server/.venv/bin/python with the actual path to your Python interpreter in the virtual environment.
To find the correct path, run:
cd ~/decomp-mcp-server
source .venv/bin/activate
which python
Available Tools
1. decomp_get_scratch
Fetch a scratch from decomp.me by URL or slug.
Parameters:
url_or_slug(string, required): The decomp.me scratch URL (e.g.,https://decomp.me/scratch/Jwtky) or just the slug (e.g.,Jwtky)
Example:
Get scratch Jwtky from decomp.me
Returns:
- Platform and compiler information
- Current match score
- Complete source code
- Compiler flags and settings
2. decomp_compile
Compile source code and get a diff showing how closely it matches the target assembly.
Parameters:
url_or_slug(string, required): The decomp.me scratch URL or slugsource_code(string, optional): Modified source code to compile. If not provided, compiles the existing code from the scratch.
Example:
Compile scratch Jwtky with this modified code: [paste code here]
Returns:
- Match score (current/max)
- Detailed assembly diff showing matched and mismatched instructions
- Compilation errors (if any)
3. decomp_get_compilers
List available compilers for a platform or all platforms.
Parameters:
platform(string, optional): Platform ID (e.g.,gc_wii,n64,ps1,ps2,switch)
Example:
Show me the available compilers for GameCube/Wii
Returns:
- List of compilers by platform
- Compiler IDs and default flags
4. decomp_search
Search for scratches and presets on decomp.me with advanced filtering.
Parameters:
query(string, optional): Search query (searches function names, descriptions, etc.)platform(string, optional): Filter by platform (e.g.,gc_wii,n64)only_incomplete(boolean, optional): Only show scratches that aren't perfectly matchedmin_match_percent(number, optional): Minimum match percentage (0-100)max_match_percent(number, optional): Maximum match percentage (0-100)sort_by(string, optional): Sort bymatch_percent,last_updated, orcreation_timelimit(integer, optional): Maximum results (default: 10)
Examples:
Search decomp.me for Melee item functions
Find scratches for Super Smash Bros that are between 70-90% matched
Show me the most recent incomplete GameCube scratches
Returns:
- Project presets (if matching the search query)
- List of matching scratches with URLs
- Match percentages and scores
- Platform, compiler, and owner information
5. decomp_search_context
Search through the context (header files) of a scratch for type definitions, struct definitions, function declarations, or other patterns. Essential for finding types in massive context files.
Parameters:
url_or_slug(string, required): The decomp.me scratch URL or slugpattern(string, required): Regex pattern or text to search forcontext_lines(integer, optional): Number of context lines around each match (default: 3)max_results(integer, optional): Maximum number of matches (default: 20)
Example:
Search the context of scratch Jwtky for the Item struct definition
Returns:
- Matching lines with surrounding context
- Line numbers for easy reference
- Highlights of the matched pattern
Usage Examples
Once configured with Claude Desktop or another MCP client, you can interact naturally:
Basic Workflow
-
Load a scratch:
Load scratch https://decomp.me/scratch/Jwtky -
Analyze the code:
What could be improved in this decompilation to get a better match? -
Test changes:
Try compiling this scratch with the temp variables consolidated -
Iterate:
The score improved! Now let's try adjusting the cast on line 8
Advanced Examples
Finding related work:
Search for other Melee item-related scratches on GameCube
Exploring compilers:
What compilers are available for Nintendo 64?
Analyzing diffs:
Load scratch ABC123 and explain why the assembly doesn't match
Development
Running Tests
cd decomp-mcp-server
source .venv/bin/activate
python test_server.py
Project Structure
decomp-mcp-server/
├── src/
│ └── decomp_mcp/
│ ├── __init__.py
│ └── server.py # Main MCP server implementation
├── pyproject.toml # Project dependencies and metadata
├── test_server.py # API integration tests
└── README.md # This file
Contributing
Contributions are welcome! Areas for improvement:
- Add support for creating new scratches via the API
- Implement caching for frequently accessed scratches
- Add more detailed diff analysis and suggestions
- Support for batch operations
- Integration with local decompilation projects
Resources
- decomp.me - The decompilation collaboration platform
- MCP Documentation - Learn about the Model Context Protocol
- decomp.me GitHub - Source code for decomp.me
License
MIT License - see LICENSE file for details
Acknowledgments
- The decomp.me team for building an amazing decompilation platform
- The video game decompilation community
- Anthropic for creating the Model Context Protocol
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