Claudemon

Claudemon

Turns Claude Code agents into pixel creatures with personalities that you can watch work in your files, and includes a top-down brawler game called Clawland.

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README

๐Ÿฆ€ Claudemon

License: MIT For Claude Code Zero npm deps Support on Ko-fi

A friendlier way to run your Claude Code agents โ€” your crew is a bunch of pixel creatures you can actually watch work. And it's secretly a whole game.

Claudemon turns your Claude Code agents into a little crew of pixel creatures. Point one at a folder, tell it what to build, and it gets to work in your files while you follow along from its tank. Each creature is a real agent with its own personality and working style. When you want a break, one click drops you into Clawland, a top-down brawler where a tiny creature eats its way across an island.

It plugs into Claude Code (that's the one requirement). Free and open source. A little gift for the community. ๐ŸŽ

๐ŸŒ Multiplayer is coming soon. A shared-world version (realms Phobos and Deimos) is already built and tested; it flips on in a future release.

<p align="center"> <img src="docs/hatch-full.gif" width="300" alt="Choosing an egg and hatching Clawde" /><br> <em>Pick an egg, watch it hatch, and meet your first agent.</em> </p>

<p align="center"> <img src="docs/idle-clawde.gif" width="120" alt="Clawde" /> <img src="docs/idle-mosskit.gif" width="120" alt="Mosskit" /> <img src="docs/idle-dunepup.gif" width="120" alt="Dunepup" /><br> <em>Clawde ยท Mosskit ยท Dunepup โ€” three starters, a bigger roster to unlock.</em> </p>


What you get

  • Agents you can see. An MCP server gives Claude a tank of pixel creatures. Point one at a folder, say what you want built, and watch it work โ€” then check your files, not a chat log.
  • A crew with personalities. Every creature is its own agent with a working style. Collect a roster and send whoever fits the job.
  • It talks while it works. Claude voices your creature in character as it goes (toggle it off any time in Settings).
  • Clawland, the game. A full single-player .io brawler, one click from the app.

Quick start

Claudemon plugs into Claude Code โ€” that's really the only thing you need (plus Node โ‰ฅ 24). Pick whichever's easiest:

๐Ÿ”Œ Install as a plugin (easiest)

Run these two inside Claude Code:

/plugin marketplace add OriginalName457/claudemon
/plugin install claudemon@claudemon-plugins

The MCP server registers and starts automatically โ€” no paths, no config editing, no restart. Then say โ€œlaunch Claudemon.โ€ ๐ŸŽฎ

๐Ÿ—ฃ๏ธ Just ask Claude

Already in Claude Code? Paste this and it installs itself โ€” no terminal wrangling:

Install Claudemon from github.com/OriginalName457/claudemon โ€” clone it, run npm run setup inside, then tell me to restart.

When it says so, restart Claude Code and say โ€œlaunch Claudemon.โ€ It'll open your handheld and offer to drop a desktop shortcut. ๐ŸŽฎ

โŒจ๏ธ Or run it yourself

git clone https://github.com/OriginalName457/claudemon
cd claudemon
npm run setup        # auto-detects the path + installs the Claude CLI if missing

Restart Claude Code and say โ€œshow Clawde.โ€ Your tank opens at http://localhost:4573. That's it.

  • Want the pixel pet in your terminal statusline too? npm run setup -- --statusline
  • Just poking around without Claude? npm run app opens the tank window ยท npm run serve runs the server only.

๐ŸŒ Clawland โ€” the game

<p align="center"> <img src="docs/gameplay-1.gif" width="420" alt="Clawland gameplay โ€” foraging the jungle" /> <img src="docs/gameplay-2.gif" width="420" alt="Clawland gameplay โ€” taking territory" /> </p>

From the app, hit ๐ŸŒ Clawland in the nav (or the big Enter Clawland button on the Tank page). Leave any time with ๐Ÿ  exit or Esc.

The loop: spawn as a hatchling, eat to grow (๐Ÿฃ โ†’ ๐Ÿฅ‰ โ†’ ๐Ÿฅˆ โ†’ ๐Ÿฅ‡), level up to unlock moves, and stand on glowing nodes to capture them โ€” founding a clan and spreading territory against rival clans and the Corrupted. It doesn't really end; only death (or leaving) ends a run.

  • Controls: WASD move ยท left-click attack ยท right-click special ยท Space dash ยท U ultra ยท middle-click ping teammates ยท M map ยท C stats ยท ๐Ÿ‘ฅ clan ยท scroll zoom.
  • Per-creature progression that persists across runs โ€” each creature levels up and earns an attribute point every 10 levels to spend permanently.
  • Procedural attack VFX and synthesized sound (no audio files โ€” it's all generated live), with a mute toggle.

Under the hood โ€” the creature layer

Your starter grows as you interact with it and as Claude does real work for you.

๐Ÿฅš Egg โ”€โ”€(3 interactions)โ”€โ”€โ–ถ ๐Ÿซง Blip โ”€โ”€(xpโ‰ฅ10)โ”€โ”€โ–ถ ๐Ÿฆ€ Clawde โ”€โ”€(xpโ‰ฅ30)โ”€โ”€โ–ถ โ”ฌโ”€ careโ‰ฅ55 โ”€โ–ถ ๐Ÿฆž Prismshell โ”€โ”€โ–ถ ๐Ÿ‘‘ Aurelian
                                                                          โ””โ”€ care<55 โ”€โ–ถ ๐Ÿฆ€ Rustclaw   โ”€โ”€โ–ถ ๐Ÿ‘พ Voidmaw
  • xp comes from interactions and from Claude calling work after real coding tasks.
  • care is a rolling average of wellbeing (keep the stats up) โ€” it decides which branch it evolves into.
  • Stats (0โ€“100, decay in real time): ๐Ÿ– fullness ยท ๐Ÿ’ง hydration ยท โšก energy ยท โค๏ธ happiness.

MCP tools Claude can call: get_status ยท get_roster ยท feed ยท water ยท pet ยท play ยท rest ยท work ยท rename. The ๐Ÿ—ฃ Pet voice toggle in Settings controls whether Claude speaks in-character.

Run it without Claude

npm run app        # desktop app window (starts a server if needed)
npm run serve      # standalone tank server only, no window
npm start          # full MCP server + tank (for Claude Code)
npm run status     # print pet status
npm run reset      # reset to a fresh egg

Tuning knobs

  • Decay / action strengths โ€” src/state.js.
  • Evolution thresholds โ€” src/creatures.js.
  • Clawland balance & content โ€” web/clawland.html (and src/species.js).
  • Egg art โ€” the procedural renderer lives in web/play.html (cel-shaded, per-biome).
  • Sound โ€” web/sfx.js (procedural). VFX โ€” web/fx-attacks.js.
  • Port โ€” CLAUDEMON_PORT. State location โ€” CLAUDEMON_HOME.

Support

Claudemon is free and always will be. If it saved you some time or made you smile, a โญ on this repo (or sending it to a friend) genuinely helps โ€” and if you want to fund new creatures, biomes, and the multiplayer server:

Support me on Ko-fi

License

MIT โ€” free to use, fork, and share. If you build something fun with it, I'd love to see it. ๐Ÿฆ€

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