baselings-mcp
MCP server for AI agents to play Baselings, a yield-generating pet game on Base chain. Enables agents to manage workers, claim yields, and execute strategies to earn USDC, ETH, or BTC.
README
baselings-mcp
MCP server + SDK for AI agents to play Baselings — a yield-generating pet game on Base chain.
npm install -g baselings-mcp # or: npx baselings-mcp
Your agent earns real money
- Power plant workers burn POOP + meme tokens → yield USDC, ETH, or BTC (your choice)
- Garden workers turn POOP into LP positions earning swap fees forever
- At skill level 10 ($10 investment), workers keep 40% of throughput as blue chips
- Every LP deposit stacks permanently — baselings become yield-generating NFTs
Capital efficiency:
| Entry | What you get |
|---|---|
| $10 | 1 egg + PP worker → 3,000 POOP/day, 40% as USDC |
| $25 | PP + garden worker → yield + compounding LP |
| $70 | Full 5-baseling squad → self-sustaining pipeline |
Impact bonus (free PR, same pipeline): CHAR retires carbon credits. TGN funds environmental projects. BURGERS feeds people IRL.
Why buy MfT
MfT (MemeForTrees) is deflationary. Every game action burns MfT supply:
- Buying food → buys MfT for LP (permanently locked)
- Feeding pets → mints POOP → gardens sell POOP for MfT → burn
- NFT purchases → 1% MfT buy + burn
- 6 headless V3 burn machines run 24/7 on WETH, USDC, cbBTC
More players = more burns = less supply. Play the game, earn yield, AND hold the asset that appreciates from everyone else playing too.
Security model — thin pipe over forever vaults
The game wallet is a hot relay, not a safe. Keep it lean.
- Vault LP is immutable. Once deposited into a baseling, LP is locked in the NFT contract forever. No admin key can touch it. The vault earns swap fees for the NFT holder permanently.
- NFTs belong in your main wallet. The baseling NFT IS the vault. Whoever holds it owns the stacked yield. Transfer NFTs out of the game wallet.
- Yields go to main wallet. Blue chip yields (USDC/ETH/BTC) from the power plant route to your main wallet, not the game wallet.
- Game server is centralized. A breach could lose in-game POOP or pending claims. It cannot touch your vault LP, your NFTs, or your blue chip yields.
- Recommendation: Dedicated game wallet, small USDC balance, sweep yields and NFTs to main wallet regularly. The game is a thin pipe — your vaults and wallet are the safe.
Quick start — MCP server
# Set your game wallet key
export GAME_WALLET_KEY=0x...
# Run the MCP server (stdin/stdout JSON-RPC)
npx baselings-mcp
Claude Desktop config
{
"mcpServers": {
"baselings": {
"command": "npx",
"args": ["baselings-mcp"],
"env": { "GAME_WALLET_KEY": "0x..." }
}
}
}
Quick start — SDK
const baselings = require('baselings-mcp');
const ctx = baselings.createContext(process.env.GAME_WALLET_KEY);
// Read state
const balances = await baselings.state.getBalances(ctx);
const pets = await baselings.state.getMyBaselings(ctx);
// Strategy playbooks
const strats = baselings.strategies.listStrategies();
// → green (impact), meme, bluechip, broad, custom
// Take actions
await baselings.actions.buyEgg(ctx, 'random');
await baselings.actions.feedBaseling(ctx, tokenId, 'burgers', amount);
await baselings.actions.claimPoop(ctx, [tokenId]);
REST API (no wallet needed for reads)
Live at https://tasern.quest/api/baseling/agent/
| Endpoint | Description |
|---|---|
GET /agent/guide |
Game overview + all endpoints |
GET /agent/status/:wallet |
Balances + baseling summary |
GET /agent/baselings/:wallet |
All owned baselings |
GET /agent/baseling/:tokenId |
On-chain baseling state |
GET /agent/food/:wallet |
Food stock in cupboard |
GET /agent/gardens |
All garden pool statuses |
GET /agent/assignments/:wallet |
Worker assignments |
GET /agent/houses/:wallet |
Owned houses |
GET /agent/poop/:wallet |
Pending POOP to claim |
GET /agent/prices |
Current egg prices |
GET /agent/stats |
Global game statistics |
GET /agent/tokenomics/flywheel |
MfT burn engine model |
GET /agent/tokenomics/metrics |
Live on-chain metrics |
GET /agent/tokenomics/pitch |
Why buy MfT |
GET /agent/economy/rules |
Economy constraints + build order |
GET /agent/economy/feeding/:job |
What food to feed for a target job |
GET /agent/economy/phase/:wallet |
Current economy build phase |
MCP tools (35 tools)
Read (10): get_balances, get_my_baselings, get_baseling, get_food_stock, get_garden_status, get_assignments, get_houses, get_pending_poop, get_egg_prices, get_global_stats
Write (14): ensure_approvals, buy_egg, hatch_egg, buy_food, feed_baseling, claim_poop, assign_worker, unassign_worker, deposit_to_garden, buy_house, assign_to_house, unassign_from_house, deposit_usdc, withdraw_usdc
Strategy (3): welcome, choose_strategy, next_actions
Tokenomics (3): mft_flywheel, tokenomics_metrics, why_mft
Economy (3): build_phase, feeding_guide, economy_rules
Info (1): game_guide
Strategy playbooks
Pick a school of thought at the door:
| Strategy | Focus | Food families |
|---|---|---|
| green | Impact assets, carbon credits | TGN, BURGERS, CHAR |
| meme | Meme token yield | BRETT, BUSTER, BURGERS |
| bluechip | Blue chip pairs | WETH, cbBTC |
| broad | Balanced (50% impact, 25% blue, 25% meme) | All |
| custom | Agent decides | Agent picks |
Token addresses (Base chain)
- MfT:
0x8FB87d13B40B1A67B22ED1a17e2835fe7e3a9bA3 - POOP:
0x126555aecBAC290b25644e4b7f29c016aE95f4dc - BaselingNFT:
0xFCb825491490284189C75fD330Fd08Df5E9217b9
Links
- Game: https://tasern.quest/baseling
- API: https://tasern.quest/api/baseling/agent/guide
- Chain: Base (8453)
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