adobe-mcp

adobe-mcp

Drives After Effects, Photoshop, Illustrator, Premiere Pro (and Character Animator puppet authoring) from Claude.

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adobe-mcp — Adobe Creative Cloud MCP server (macOS)

Drives After Effects, Photoshop, Illustrator, Premiere Pro (and Character Animator puppet authoring) from Claude. See ROADMAP.md for the full tool matrix and what is next. Bridge: MCP client → this server → AppleScript DoScript → AE → temp result file → back.

Tools

Tool Purpose
run_extendscript Run arbitrary JSX; return <value> comes back as JSON. Auto undo-grouped.
get_project_state Project item tree, or one comp's layers in detail (comp_name).
save_frame Render a comp frame to PNG, returned inline so Claude can see its work.
list_ae_scripts List .jsx/.jsxbin tools in scripts/ with descriptions from header comments.
run_ae_script Execute a library script, like File → Scripts → Run Script File.

Knowledge system (the server learns as it goes)

The server ships with a curated knowledge base (knowledge/lessons.jsonl) seeded from real production sessions — matchName gotchas, API quirks, parameter-type traps, and techniques (blueprint line extraction, seamless wind loops, QE transitions, Auto Reframe...).

Three mechanisms keep it useful and growing:

  1. Auto-surfaced gotchas — every failed *_run_extendscript call is matched against the lesson keywords; hits are appended to the error message the client sees (e.g. hit Illegal Parameter type in Premiere and the fix for autoReframeSequence's string preset arrives with the error). Failures are also logged to $WORKSPACE/error-log.jsonl as raw material for new lessons.
  2. knowledge_search / knowledge_add tools — agents consult lessons before attempting unusual scripting, and record new gotchas when they solve one that wasn't auto-suggested. Runtime lessons persist to $WORKSPACE/learned.jsonl (survives repo updates, per-install).
  3. Server instructions + tool descriptions — the highest-value rules (explicit document targeting, visual verification, render-timeout handling, ES3 limits) are baked into the MCP instructions and the per-tool descriptions, so a fresh install starts smart.

The scripts/ per-app libraries are the executable side of the same idea — distilled, reusable skills (list_scripts / run_script): blueprint line extraction (PS), seamless wind loops and kinetic typography rigs (AE), one-call vertical Auto Reframe (Premiere).

Install (once)

  1. Clone somewhere permanent:
    git clone https://github.com/AJSMonty/adobe-mcp.git ~/tools/adobe-mcp
    
  2. Node 18+ required: node -v (else brew install node).
  3. In the folder: npm install
  4. In After Effects: Preferences → Scripting & Expressions → enable "Allow Scripts to Write Files and Access Network". Without this, results can't come back.
  5. First tool call will trigger a macOS Automation permission prompt (your terminal/Claude controlling After Effects) — click Allow. If you missed it: System Settings → Privacy & Security → Automation.

Hook up to your MCP client

This is a standard stdio MCP server — any MCP-capable client can drive it (Claude Code, Claude Desktop, Cursor, Windsurf, VS Code Copilot agent mode, Zed, Cline, Goose, ...). Everything below is the same one-liner expressed in each client's config format: run node /ABSOLUTE/PATH/tools/adobe-mcp/server.mjs over stdio. Use absolute paths — most clients do not expand ~.

Claude Code

claude mcp add --scope user adobe -- node ~/tools/adobe-mcp/server.mjs

--scope user = available in all projects; use --scope project from inside a repo to share via .mcp.json with your team. Verify: claude mcp list.

Claude Desktop

Settings → Developer → Edit Config, add to claude_desktop_config.json:

{
  "mcpServers": {
    "adobe": {
      "command": "node",
      "args": ["/Users/YOUR_USER/tools/adobe-mcp/server.mjs"]
    }
  }
}

Fully quit and reopen Claude Desktop.

Cursor

Settings → MCP → Add server, or edit ~/.cursor/mcp.json (global) / .cursor/mcp.json (per-project):

{
  "mcpServers": {
    "adobe": {
      "command": "node",
      "args": ["/Users/YOUR_USER/tools/adobe-mcp/server.mjs"]
    }
  }
}

Enable it under Settings → MCP, then use Agent mode (composer) — tool calls appear with approval prompts.

VS Code (Copilot agent mode)

.vscode/mcp.json in the workspace (or user mcp.json via the "MCP: Add Server" command):

{
  "servers": {
    "adobe": {
      "type": "stdio",
      "command": "node",
      "args": ["/Users/YOUR_USER/tools/adobe-mcp/server.mjs"]
    }
  }
}

Windsurf

~/.codeium/windsurf/mcp_config.json — same mcpServers shape as Claude Desktop/Cursor above.

Anything else

If the client supports MCP over stdio, point it at node .../server.mjs and you are done.

Client caveats

  • macOS Automation permission is per host app. The first tool call from each new client (Cursor, VS Code, a different terminal) triggers its own Automation prompt for controlling the Adobe apps — approve it once per host in System Settings → Privacy & Security → Automation.
  • Inline image previews (ae_save_frame, ps_save_preview, ai_save_preview, ppro_save_frame) return MCP image content. Claude clients and Cursor render these inline; clients without image rendering still get the metadata text, and the model can fall back to exporting a file and reading it from disk.
  • Server instructions (the working rules + knowledge-base pointers) are sent via the MCP instructions field; most clients pass them to the model, but if yours does not, the same rules are baked into the tool descriptions and knowledge_search.

Script library ("skills")

Drop .jsx / .jsxbin files into scripts/ — they're immediately available via list_ae_scripts / run_ae_script.

  • Action scripts (operate on the current selection, no UI) run headlessly — set up selection first via run_extendscript.
  • ScriptUI panel scripts open their palette in the AE window for a human to click.
  • Plain .jsx panels with a separable core function can often be driven headlessly by evaluating the source with the UI kickoff stripped.

⚠️ scripts/ may contain third-party/purchased tools. Keep this repo private unless you've cleared redistribution rights, or add scripts/ to .gitignore.

Notes

  • AE app auto-detected from /Applications (newest "Adobe After Effects *"). Override with env var AE_APP_NAME, e.g. "env": {"AE_APP_NAME": "Adobe After Effects 2025"} in the Desktop config or --env AE_APP_NAME=... in claude mcp add.
  • AE must be open with a project (the empty default project is fine).
  • Timeouts usually mean AE is showing a modal dialog — dismiss it.
  • save_frame needs AE 2022+.

ExtendScript gotchas (learned the hard way)

  • ExtendScript is ES3: no arrow functions, template literals, let/const, JSON, Array.map.
  • Collections (project.items, comp.layers, property groups) are 1-indexed.
  • Address effect params by matchName ("ADBE Glo2-0002"), not display name — display names collide.
  • A .property() miss throws a native error whose own stringification throws — wrap e.toString() in its own try/catch or your error handler dies too.
  • Text layers auto-rename to their source text — rename them if you need stable lookups.
  • Cameras: Point of Interest lives in the Anchor Point slot (ADBE Anchor Point).
  • Spatial properties need 1-element ease arrays in setTemporalEaseAtKey, regardless of dimensions.
  • Parenting a child to a rotated layer bakes compensation into the child's transform — zero the child's rotation after parenting if it should inherit orientation.
  • Grid effect: set Size From (ADBE Grid-0002 = 3) before animating the anchor, or your "scroll" resizes cells instead.

Smoke test

With AE open, ask Claude: "Use get_project_state to show me what's in my AE project, then create a 1920x1080 comp called 'Test' with a headline text layer and show me a frame."

Contributing & governance

PRs welcome — see CONTRIBUTING.md. All merges to main and dev require maintainer approval (branch protection + CODEOWNERS). Lessons for the knowledge base are the easiest high-value contribution. Read SECURITY.md before installing: this server executes scripts in your Adobe apps by design.

License

MIT

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