@gbs-toolkit/mcp-server
MCP server for structured GB Studio 4.x project editing, enabling read/patch scripts, scenes, actors, triggers, variables; build ROMs; and sprite generation.
README
@gbs-toolkit/mcp-server
MCP server for structured GB Studio 4.x project editing — read/patch scripts, scenes, actors, triggers, variables; build ROMs; sprite generation pipeline.
Designed to be driven by an LLM coding assistant (Claude Code, Cursor, etc.) so the model can mutate .gbsres resources safely instead of dropping bytes into JSON by hand.
Install
npm install -g @gbs-toolkit/mcp-server
Or invoke on demand via npx:
npx -y @gbs-toolkit/mcp-server
Run as an MCP server
The server speaks stdio MCP. Most users wire it up in their LLM client's .mcp.json:
{
"mcpServers": {
"gbs": {
"command": "npx",
"args": ["-y", "@gbs-toolkit/mcp-server"],
"env": {
"GBS_PROJECT_ROOT": "./gbsproj/demo"
}
}
}
}
Environment variables
| Variable | Required | Default | Notes |
|---|---|---|---|
GBS_PROJECT_ROOT |
yes | — | Directory containing <name>.gbsproj |
GBS_CLI_PATH |
no | probes common install locations | Absolute path to gb-studio-cli.js |
GBS_MGBA_RUNNER |
no | none | Path to a libmgba-linked runner binary used by run_emulator (build it from native/build.sh) |
GBS_ROM_OUT |
no | <root>/build |
Output directory for build_rom |
GBS_LOG_PATH |
no | <root>/build/compile.log |
Captured compile log |
GBS_SCREENSHOT_DIR |
no | <root>/build/screenshots |
Where run_emulator drops PNGs |
SPRITE_PROVIDER |
no | openai |
openai / gemini / replicate / fal |
OPENAI_API_KEY |
conditional | — | Required if SPRITE_PROVIDER=openai and generate_sprite is used |
GEMINI_API_KEY |
conditional | — | Required for gemini provider |
REPLICATE_API_TOKEN |
conditional | — | Required for replicate provider |
FAL_KEY |
conditional | — | Required for fal provider |
Tool inventory
| Tool | Kind |
|---|---|
list_scenes / read_scene / list_actors / read_script / read_compile_log |
read |
patch_script |
write (insert / replace / delete, applied in order) |
set_variable |
write (upserts a VARIABLE_SET_TO_VALUE event in the start scene's onInit) |
create_scene / create_actor / create_trigger / create_variable / create_custom_event / set_start_scene |
write |
delete_scene / delete_actor / delete_trigger / delete_custom_event / delete_variable |
write (cross-script reference scan; refuses unless force: true) |
generate_sprite |
write (text-to-image → 4-colour DMG quantise → emits (asset.png, asset.png.gbsres)) |
convert_image_to_sprite |
write (no AI; same pipeline applied to a user-supplied PNG/JPG) |
build_rom |
subprocess (spawns GB Studio CLI's make:rom) |
run_emulator |
subprocess (drives a libmgba-linked C runner) |
screenshot |
read image (returns base64 PNG as multimodal MCP content) |
What is NOT exposed
Creation/import of binary assets stays GUI-side: backgrounds, tilesets, emotes, avatars, fonts, music, sounds, plus actorPrefabs / triggerPrefabs / palettes / notes. The MCP layer can read and patch scripts that reference these resources by id, but cannot create their .png / .uge / .wav payloads. Sprites are the one exception (see generate_sprite / convert_image_to_sprite).
Built-in guardrails
The server enforces two checks that previously had to live in prompts:
-
Dialogue width audit —
patch_scriptvalidates everyEVENT_TEXT/EVENT_MENU/EVENT_CHOICE/EVENT_DIALOGUE/EVENT_MARQUEEstring against the GB Studio default-font line budget (18 columns;$var$placeholders reserve 5 chars to cover signed-16-bit values). Multi-boxtext: string[]form, CJK width (2 columns / char), and recursivechildrenbranches are all walked. A violation rejects the patch withDIALOGUE_WIDTH_EXCEEDEDand a per-line breakdown. PasswidthBudgetto override (e.g. for a custom narrow font) orforce: trueto bypass. -
Sprite quality check —
generate_spriteandconvert_image_to_spriteanalyse the post-quantisation RGBA buffer (opaque ratio, effective DMG colour count, edge density, single-shade dominance). Clearly degenerate outputs (near-empty frame, ≤1 effective shade) refuse to write the asset; borderline cases (2 shades, low edge density, >85% one shade) save with aquality.level: "warn"field in the response. Passforce: trueto skip the check.
Both checks return structured metadata so the LLM can self-correct rather than ploughing through.
Building the emulator runner
run_emulator requires a libmgba-linked C binary. Stock mGBA CLIs do not accept a startup --script flag, so we ship a small dedicated runner. From the cloned repo:
cd native
MGBA_SRC=/path/to/mgba MGBA_BUILD=/path/to/mgba/build ./build.sh
Then point the env var at the result: GBS_MGBA_RUNNER=/path/to/gbs-mgba-runner.
If you don't need run_emulator, ignore this — every other tool works without it.
License
MIT
Recommended Servers
playwright-mcp
A Model Context Protocol server that enables LLMs to interact with web pages through structured accessibility snapshots without requiring vision models or screenshots.
Magic Component Platform (MCP)
An AI-powered tool that generates modern UI components from natural language descriptions, integrating with popular IDEs to streamline UI development workflow.
Audiense Insights MCP Server
Enables interaction with Audiense Insights accounts via the Model Context Protocol, facilitating the extraction and analysis of marketing insights and audience data including demographics, behavior, and influencer engagement.
VeyraX MCP
Single MCP tool to connect all your favorite tools: Gmail, Calendar and 40 more.
graphlit-mcp-server
The Model Context Protocol (MCP) Server enables integration between MCP clients and the Graphlit service. Ingest anything from Slack to Gmail to podcast feeds, in addition to web crawling, into a Graphlit project - and then retrieve relevant contents from the MCP client.
Kagi MCP Server
An MCP server that integrates Kagi search capabilities with Claude AI, enabling Claude to perform real-time web searches when answering questions that require up-to-date information.
E2B
Using MCP to run code via e2b.
Neon Database
MCP server for interacting with Neon Management API and databases
Qdrant Server
This repository is an example of how to create a MCP server for Qdrant, a vector search engine.
Exa Search
A Model Context Protocol (MCP) server lets AI assistants like Claude use the Exa AI Search API for web searches. This setup allows AI models to get real-time web information in a safe and controlled way.